|
enum | SpeechTrackPlaybackMode { Natural,
ClipDuration
} |
|
enum | MouseState {
Normal,
SingleClick,
RightClick,
DoubleClick,
HeldDown,
LetGo
} |
|
enum | DragState {
None,
Player,
Inventory,
PreInventory,
Menu,
ScreenArrows,
Moveable,
_Camera
} |
|
enum | GameState { Normal,
Cutscene,
DialogOptions,
Paused
} |
|
enum | FlagsGameState { Normal = 1 << 0,
Cutscene = 1 << 1,
DialogOptions = 1 << 2,
Paused = 1 << 3
} |
|
enum | ActionListType { PauseGameplay,
RunInBackground
} |
|
enum | PlayerSwitching { Allow,
DoNotAllow
} |
|
enum | ResultAction { Continue,
Stop,
Skip,
RunCutscene
} |
|
enum | ActionListSource { InScene,
AssetFile
} |
|
enum | InteractionSource { InScene,
AssetFile,
CustomScript
} |
|
enum | AppearType {
Manual,
MouseOver,
DuringConversation,
OnInputKey,
OnInteraction,
OnHotspot,
WhenSpeechPlays,
DuringGameplay,
OnContainer,
WhileLoading,
DuringCutscene,
WhileInventorySelected,
ExceptWhenPaused,
DuringGameplayAndConversations,
OnViewDocument
} |
|
enum | SpeechMenuType {
All,
CharactersOnly,
NarrationOnly,
SpecificCharactersOnly,
AllExceptSpecificCharacters
} |
|
enum | SpeechMenuLimit { All,
BlockingOnly,
BackgroundOnly
} |
|
enum | MenuTransition {
Fade,
Pan,
FadeAndPan,
Zoom,
None
} |
|
enum | UITransition { None,
CanvasGroupFade,
CustomAnimationStates,
CustomAnimationBlend
} |
|
enum | PanDirection { Up,
Down,
Left,
Right
} |
|
enum | PanMovement { Linear,
Smooth,
CustomCurve
} |
|
enum | MenuOrientation { Horizontal,
Vertical
} |
|
enum | ElementOrientation { Horizontal,
Vertical,
Grid
} |
|
enum | AC_PositionType {
Centred,
Aligned,
Manual,
FollowCursor,
AppearAtCursorAndFreeze,
OnHotspot,
AboveSpeakingCharacter,
AbovePlayer
} |
|
enum | UIPositionType {
Manual,
FollowCursor,
AppearAtCursorAndFreeze,
OnHotspot,
AboveSpeakingCharacter,
AbovePlayer
} |
|
enum | AC_PositionType2 { Aligned,
AbsolutePixels,
RelativeToMenuSize
} |
|
enum | AC_ShiftInventory { ShiftPrevious,
ShiftNext
} |
|
enum | AC_SizeType { Automatic,
Manual,
AbsolutePixels
} |
|
enum | AC_InputType { AlphaNumeric,
NumbericOnly,
AllowSpecialCharacters
} |
|
enum | AC_LabelType {
Normal,
Hotspot,
DialogueLine,
DialogueSpeaker,
GlobalVariable,
ActiveSaveProfile,
InventoryProperty,
DocumentTitle,
SelectedObjective,
ActiveContainer
} |
|
enum | AC_GraphicType { Normal,
DialoguePortrait,
DocumentTexture,
ObjectiveTexture
} |
|
enum | DragElementType { EntireMenu,
SingleElement
} |
|
enum | AC_SaveListType { Save,
Load,
Import
} |
|
enum | AC_ButtonClickType {
TurnOffMenu,
Crossfade,
OffsetElementSlot,
RunActionList,
CustomScript,
OffsetJournal,
SimulateInput
} |
|
enum | SimulateInputType { Button,
Axis
} |
|
enum | SaveDisplayType { LabelOnly,
ScreenshotOnly,
LabelAndScreenshot
} |
|
enum | AC_SliderType {
Speech,
Music,
SFX,
CustomScript,
FloatVariable
} |
|
enum | AC_CycleType { Language,
CustomScript,
Variable
} |
|
enum | AC_ToggleType { Subtitles,
CustomScript,
Variable
} |
|
enum | AC_TimerType {
Conversation,
QuickTimeEventProgress,
QuickTimeEventRemaining,
LoadingProgress,
Timer
} |
|
enum | AC_InventoryBoxType {
Default,
HotspotBased,
CustomScript,
DisplaySelected,
DisplayLastSelected,
Container,
CollectedDocuments,
Objectives
} |
|
enum | CraftingElementType { Ingredients,
Output
} |
|
enum | ConversationDisplayType { TextOnly,
IconOnly,
IconAndText
} |
|
enum | SliderDisplayType { FillBar,
MoveableBlock
} |
|
enum | AC_DisplayType { IconOnly,
TextOnly,
IconAndText
} |
|
enum | AC_TextType {
Speech,
Hotspot,
DialogueOption,
InventoryItem,
CursorIcon,
MenuElement,
HotspotPrefix,
JournalEntry,
InventoryItemProperty,
Variable,
Character,
Document,
Custom,
Objective,
Container
} |
|
enum | TextTypeFilter {
Speech,
Hotspot,
DialogueOption,
InventoryItem,
CursorIcon,
MenuElement,
HotspotPrefix,
JournalEntry,
InventoryItemProperty,
Variable,
Character,
Document,
Custom,
Objective,
Container,
All
} |
|
enum | AC_TextTypeFlags {
Speech =1<<0,
Hotspot =1<<1,
DialogueOption =1<<2,
InventoryItem =1<<3,
CursorIcon =1<<4,
MenuElement =1<<5,
HotspotPrefix =1<<6,
JournalEntry =1<<7,
InventoryItemProperty =1<<8,
Variable =1<<9,
Character =1<<10,
Document =1<<11,
Custom =1<<12,
Objective =1<<13
} |
|
enum | CursorDisplay { Always,
OnlyWhenPaused,
Never
} |
|
enum | LookUseCursorAction { DisplayBothSideBySide,
DisplayUseIcon,
RightClickCyclesModes
} |
|
enum | InteractionType { Use,
Examine,
Inventory
} |
|
enum | AC_InteractionMethod { ContextSensitive,
ChooseInteractionThenHotspot,
ChooseHotspotThenInteraction,
CustomScript
} |
|
enum | HotspotDetection { MouseOver,
PlayerVicinity,
CustomScript
} |
|
enum | HotspotsInVicinity { NearestOnly,
CycleMultiple,
ShowAll
} |
|
enum | PlayerAction { DoNothing,
TurnToFace,
WalkTo,
WalkToMarker
} |
|
enum | CancelInteractions { CursorLeavesMenuOrHotspot,
CursorLeavesMenu,
ClickOffMenu,
ViaScriptOnly
} |
|
enum | InventoryInteractions { Multiple,
Single
} |
|
enum | InventoryActiveEffect { None,
Simple,
Pulse
} |
|
enum | AnimationEngine {
Legacy =0,
Sprites2DToolkit =1,
SpritesUnity =2,
Mecanim =3,
SpritesUnityComplex =4,
Custom =5
} |
|
enum | MotionControl { Automatic,
JustTurning,
Manual
} |
|
enum | TalkingAnimation { Standard,
CustomFace
} |
|
enum | MovementMethod {
PointAndClick,
Direct,
FirstPerson,
Drag,
None,
StraightToCursor
} |
|
enum | InputMethod { MouseAndKeyboard,
KeyboardOrController,
TouchScreen
} |
|
enum | DirectMovementType { RelativeToCamera,
TankControls
} |
|
enum | CameraPerspective { TwoD,
TwoPointFiveD,
ThreeD
} |
|
enum | MovingTurning { WorldSpace,
ScreenSpace,
TopDown,
Unity2D
} |
|
enum | InteractionIcon { Use,
Examine,
Talk
} |
|
enum | InventoryHandling { ChangeCursor,
ChangeHotspotLabel,
ChangeCursorAndHotspotLabel,
DoNothing
} |
|
enum | RenderLock { NoChange,
Set,
Release
} |
|
enum | LockType { Enabled,
Disabled,
NoChange
} |
|
enum | CharState { Idle,
Custom,
Move,
Decelerate
} |
|
enum | AC_2DFrameFlipping { None,
LeftMirrorsRight,
RightMirrorsLeft
} |
|
enum | FadeType { fadeIn,
fadeOut
} |
|
enum | SortingMapType { SortingLayer,
OrderInLayer
} |
|
enum | SortingMapScaleType { Linear,
AnimationCurve
} |
|
enum | CameraLocConstrainType {
TargetX,
TargetZ,
TargetAcrossScreen,
TargetIntoScreen,
SideScrolling,
TargetHeight
} |
|
enum | CameraRotConstrainType {
TargetX,
TargetZ,
TargetAcrossScreen,
TargetIntoScreen,
LookAtTarget
} |
|
enum | MoveMethod {
Linear,
Smooth,
Curved,
EaseIn,
EaseOut,
CustomCurve
} |
|
enum | AnimLayer {
Base =0,
UpperBody =1,
LeftArm =2,
RightArm =3,
Neck =4,
Head =5,
Face =6,
Mouth =7
} |
|
enum | AnimStandard { Idle,
Walk,
Run,
Talk
} |
|
enum | AnimPlayMode { PlayOnce =0,
PlayOnceAndClamp =1,
Loop =2
} |
|
enum | AnimPlayModeBase { PlayOnceAndClamp =1,
Loop =2
} |
|
enum | AnimMethodMecanim { ChangeParameterValue,
PlayCustom,
BlendShape
} |
|
enum | AnimMethod { PlayCustom,
StopCustom,
BlendShape
} |
|
enum | AnimMethodCharMecanim { ChangeParameterValue,
SetStandard,
PlayCustom
} |
|
enum | MecanimCharParameter { MoveSpeedFloat,
TalkBool,
TurnFloat
} |
|
enum | MecanimParameterType { Float,
Int,
Bool,
Trigger
} |
|
enum | PlayerMoveLock { Free =0,
AlwaysWalk =1,
AlwaysRun =2,
NoChange =3
} |
|
enum | AC_OnOff { On,
Off
} |
|
enum | TransformType { Translate,
Rotate,
Scale,
CopyMarker
} |
|
enum | VariableLocation { Global,
Local,
Component
} |
|
enum | VariableType {
Boolean,
Integer,
String,
Float,
PopUp,
Vector3,
GameObject,
UnityObject
} |
|
enum | BoolValue { True =1,
False =0
} |
|
enum | SetVarMethod { SetValue,
IncreaseByValue,
SetAsRandom,
Formula
} |
|
enum | SetVarMethodString { EnteredHere =0,
SetAsMenuElementText =1,
CombinedWithOtherString =2
} |
|
enum | SetVarMethodIntBool { EnteredHere =0,
SetAsMecanimParameter =1
} |
|
enum | SetParamMethod {
EnteredHere =0,
Random =2,
CopiedFromGlobalVariable =1,
CopiedFromComponentVariable =5,
CopiedFromParameter =3,
CopiedFromAnimator =4
} |
|
enum | GetVarMethod { EnteredValue,
GlobalVariable,
LocalVariable,
ComponentVariable
} |
|
enum | AC_Direction {
None,
Up,
Down,
Left,
Right
} |
|
enum | CharDirection {
Up,
Down,
Left,
Right,
UpLeft,
DownLeft,
UpRight,
DownRight
} |
|
enum | ArrowPromptType { KeyOnly,
ClickOnly,
KeyAndClick
} |
|
enum | AC_NavigationMethod { UnityNavigation,
meshCollider,
PolygonCollider,
Custom
} |
|
enum | AC_PathType {
Loop =0,
PingPong =1,
ForwardOnly =2,
IsRandom =3,
ReverseOnly =4
} |
|
enum | PathSpeed { Walk =0,
Run =1
} |
|
enum | SoundType { SFX,
Music,
Other,
Speech
} |
|
enum | NewPlayerPosition {
ReplaceCurrentPlayer,
ReplaceNPC,
AppearAtMarker,
AppearInOtherScene,
ReplaceAssociatedNPC
} |
|
enum | OldPlayer { RemoveFromScene,
ReplaceWithNPC,
ReplaceWithAssociatedNPC
} |
|
enum | SaveTimeDisplay { DateOnly,
TimeAndDate,
None,
CustomFormat
} |
|
enum | ConversationAction { ReturnToConversation,
Stop,
RunOtherConversation
} |
|
enum | AutoManual { Automatic,
Manual
} |
|
enum | SceneSetting {
DefaultNavMesh,
DefaultPlayerStart,
SortingMap,
OnStartCutscene,
OnLoadCutscene,
TintMap
} |
|
enum | AnimatedCameraType { PlayWhenActive,
SyncWithTargetMovement
} |
|
enum | VarLink { None,
PlaymakerVariable,
OptionsData,
CustomScript
} |
|
enum | HotspotIconDisplay {
Never,
Always,
OnlyWhenHighlighting,
OnlyWhenFlashing,
ViaScriptOnly
} |
|
enum | HotspotIcon { Texture,
UseIcon
} |
|
enum | OnCreateRecipe { JustMoveToInventory,
SelectItem,
RunActionList
} |
|
enum | HighlightState {
None,
Normal,
Flash,
Pulse,
On
} |
|
enum | HighlightType { Enable,
Disable,
PulseOnce,
PulseContinually
} |
|
enum | HeadFacing { None,
Hotspot,
Manual
} |
|
enum | CharFaceType { Body,
Head
} |
|
enum | InputCheckType { Button,
Axis,
SingleTapOrClick,
DoubleTapOrClick
} |
|
enum | IntCondition { EqualTo,
NotEqualTo,
LessThan,
MoreThan
} |
|
enum | RightClickInventory { DeselectsItem,
ExaminesItem,
DoesNothing,
ExaminesHotspot
} |
|
enum | ParameterType {
GameObject,
InventoryItem,
GlobalVariable,
LocalVariable,
String,
Float,
Integer,
Boolean,
UnityObject,
Vector3,
Document,
ComponentVariable,
PopUp
} |
|
enum | ChangeNavMeshMethod { ChangeNavMesh,
ChangeNumberOfHoles
} |
|
enum | InvAction { Add,
Remove,
Replace
} |
|
enum | TextEffects { None,
Outline,
Shadow,
OutlineAndShadow
} |
|
enum | LoadingGame { No,
InSameScene,
InNewScene,
JustSwitchingPlayer
} |
|
enum | DragMode { LockToTrack,
RotateOnly,
MoveAlongPlane
} |
|
enum | AlignDragMovement { AlignToCamera,
AlignToPlane
} |
|
enum | DragRotationType { None,
Roll,
Screw
} |
|
enum | TriggerDetects {
Player,
AnyObjectWithComponent,
AnyObject,
SetObject,
AnyObjectWithTag
} |
|
enum | PositionRelativeTo {
Nothing,
RelativeToActiveCamera,
RelativeToPlayer,
RelativeToGameObject,
EnteredValue,
VectorVariable
} |
|
enum | CursorRendering { Software,
Hardware,
UnityUI
} |
|
enum | SeeInteractions { ClickOnHotspot,
CursorOverHotspot,
ViaScriptOnly
} |
|
enum | SelectInteractions { ClickingMenu,
CyclingMenuAndClickingHotspot,
CyclingCursorAndClickingHotspot
} |
|
enum | ChooseSceneBy { Number =0,
Name =1
} |
|
enum | ChangeType { Enable,
Disable
} |
|
enum | LipSyncMode {
Off,
FromSpeechText,
ReadPamelaFile,
ReadSapiFile,
ReadPapagayoFile,
FaceFX,
Salsa2D,
RogoLipSync
} |
|
enum | LipSyncOutput { Portrait,
PortraitAndGameObject,
GameObjectTexture
} |
|
enum | LimitDirectMovement { NoLimit,
FourDirections,
EightDirections
} |
|
enum | MenuSource { AdventureCreator,
UnityUiPrefab,
UnityUiInScene
} |
|
enum | DisplayActionsInEditor { ArrangedHorizontally,
ArrangedVertically
} |
|
enum | ActionListEditorScrollWheel { PansWindow,
ZoomsWindow
} |
|
enum | SelectItemMode { Use,
Give
} |
|
enum | WizardMenu { Blank,
DefaultAC,
DefaultUnityUI
} |
|
enum | QTEType {
SingleKeypress,
HoldKey,
ButtonMash,
SingleAxis,
ThumbstickRotation
} |
|
enum | QTEState { None,
Win,
Lose,
Running
} |
|
enum | FilterSpeechLine {
Type,
Text,
Scene,
Speaker,
Description,
ID,
All
} |
|
enum | ActionCategory {
ActionList,
Camera,
Character,
Container,
Dialogue,
Document,
Engine,
Hotspot,
Input,
Inventory,
Menu,
Moveable,
Object,
Objective,
Player,
Save,
Scene,
Sound,
ThirdParty,
Variable,
Custom
} |
|
enum | VolumeControl { AudioSources,
AudioMixerGroups
} |
|
enum | TurningStyle { Linear,
Script,
RootMotion
} |
|
enum | DoubleClickingHotspot { MakesPlayerRun,
TriggersInteractionInstantly,
DoesNothing,
IsRequiredToUse
} |
|
enum | BoolCondition { EqualTo,
NotEqualTo
} |
|
enum | VectorCondition { EqualTo,
MagnitudeGreaterThan
} |
|
enum | ManageProfileType { CreateProfile,
DeleteProfile,
RenameProfile,
SwitchActiveProfile
} |
|
enum | DeleteProfileType { ActiveProfile,
SetSlotIndex,
SlotIndexFromVariable,
SetProfileID
} |
|
enum | SaveCheck {
NumberOfSaveGames,
NumberOfProfiles,
IsSavingPossible,
IsSlotEmpty,
DoesProfileExist,
DoesProfileNameExist
} |
|
enum | ManageSaveType { DeleteSave,
RenameSave
} |
|
enum | SelectSaveType { Autosave,
SetSlotIndex,
SlotIndexFromVariable,
SetSaveID
} |
|
enum | SaveHandling { LoadGame,
ContinueFromLastSave,
OverwriteExistingSave,
SaveNewGame
} |
|
enum | PlatformType {
Desktop,
TouchScreen,
WebGL,
Windows,
Mac,
Linux,
iOS,
Android
} |
|
enum | Coord { W,
X,
Y,
Z
} |
|
enum | RootMotionType { None,
TwoD,
ThreeD
} |
|
enum | RotationLock { Free,
Locked,
Limited
} |
|
enum | FirstPersonTouchScreen { TouchControlsTurningOnly,
OneTouchToMoveAndTurn,
OneTouchToTurnAndTwoTouchesToMove,
CustomInput
} |
|
enum | DirectTouchScreen { DragBased,
CustomInput
} |
|
enum | TintMapMethod { ChangeTintMap,
ChangeIntensity
} |
|
enum | VisState { Visible,
Invisible
} |
|
enum | CheckVisState { InScene,
InCamera
} |
|
enum | NavMeshSearchDirection { StraightDownFromCursor,
RadiallyOutwardsFromCursor
} |
|
enum | MovieClipType { FullScreen,
OnMaterial,
VideoPlayer
} |
|
enum | SetJournalPage { FirstPage,
LastPage,
SetHere
} |
|
enum | InventoryPropertyType { SelectedItem,
LastClickedItem,
MouseOverItem,
CustomScript
} |
|
enum | UIHideStyle { DisableObject,
ClearContent
} |
|
enum | UISelectableHideStyle { DisableObject,
DisableInteractability
} |
|
enum | Hand { Left,
Right
} |
|
enum | SelectInventoryDisplay { NoChange,
ShowSelectedGraphic,
ShowHoverGraphic,
HideFromMenu
} |
|
enum | RotateSprite3D { CameraFacingDirection,
RelativePositionToCamera,
FullCameraRotation
} |
|
enum | ScreenWorld { ScreenSpace,
WorldSpace
} |
|
enum | ShowDebugLogs { Always,
OnlyWarningsOrErrors,
Never
} |
|
enum | JournalType { NewJournal,
DisplayExistingJournal,
DisplayActiveDocument
} |
|
enum | CharacterEvasion { None,
OnlyStationaryCharacters,
AllCharacters
} |
|
enum | UIPointerState { PointerClick,
PointerDown,
PointerEnter
} |
|
enum | InventoryEventType { Add,
Remove,
Select,
Deselect
} |
|
enum | CameraShakeEffect { Translate,
Rotate,
TranslateAndRotate
} |
|
enum | FileAccessState { Before,
After,
Fail
} |
|
enum | GameTextSorting { None,
ByID,
ByDescription
} |
|
enum | CharacterEvasionPoints { Four,
Eight,
Sixteen
} |
|
enum | CycleUIBasis { Button,
Dropdown
} |
|
enum | TriggerReacts { OnlyDuringGameplay,
OnlyDuringCutscenes,
DuringCutscenesAndGameplay
} |
|
enum | MovieMaterialMethod { PlayMovie,
PauseMovie,
StopMovie
} |
|
enum | FirstPersonHeadBobMethod { BuiltIn,
CustomAnimation,
CustomScript
} |
|
enum | ForceGameplayCursor { None,
KeepLocked,
KeepUnlocked
} |
|
enum | WhenReselectHotspot { RestoreHotspotIcon,
ResetIcon
} |
|
enum | LinkUIGraphic { ImageComponent,
ButtonTargetGraphic
} |
|
enum | AlignType { YAxisOnly,
CopyFullRotation
} |
|
enum | DoubleClickMovement { MakesPlayerRun = 0,
RequiredToWalk = 1,
Disabled = 2
} |
|
enum | MusicAction { Play,
Stop,
Crossfade,
ResumeLastStopped
} |
|
enum | AngleSnapping { None =0,
NinetyDegrees =1,
FortyFiveDegrees =2
} |
|
enum | ParallaxReactsTo { Camera,
Cursor,
Transform
} |
|
enum | DebugWindowDisplays { Never,
EditorOnly,
EditorAndBuild
} |
|
enum | SpeechProximityLimit { NoLimit,
LimitByDistanceToPlayer,
LimitByDistanceToCamera
} |
|
enum | SpeechIDRecycling { NeverRecycle,
AlwaysRecycle,
RecycleHighestOnly
} |
|
enum | GameObjectParameterReferences { ReferencePrefab =0,
ReferenceSceneInstance =1
} |
|
enum | TriggerDetectionMethod { RigidbodyCollision,
TransformPosition
} |
|
enum | VarFilter { Label,
Description,
Type,
ID
} |
|
enum | GlobalLocal { Global,
Local
} |
|
enum | CameraSplitOrientation { Horizontal,
Vertical,
Overlay
} |
|
enum | SplitLanguageType { TextAndVoice =0,
TextOnly =1,
VoiceOnly =2
} |
|
enum | DragMovementCalculation { DragVector =0,
CursorPosition =1
} |
|
enum | MainCameraForwardDirection { MainCameraComponent,
CameraComponent
} |
|
enum | ObjectiveStateType { Active =1,
Complete =2,
Fail =3
} |
|
enum | ObjectiveDisplayType { All,
ActiveOnly,
CompleteOnly,
FailedOnly
} |
|
enum | SelectedObjectiveLabelType {
Title,
Description,
StateLabel,
StateDescription,
StateType
} |
|
enum | HotspotInteractionType {
NotFound,
Use,
Examine,
Inventory,
UnhandledInventory,
UnhandledUse
} |
|
enum | CSVFormat { Standard,
Legacy
} |
|
enum | InventoryItemCountDisplay { OnlyIfMultiple,
Always,
Never,
OnlyIfStackable
} |
|
enum | ClickMarkerPosition { ColliderContactPoint,
PlayerDestination
} |
|
enum | CameraFadePauseBehaviour { Cancel,
Hold,
Hide,
Continue
} |
|
enum | TeleportPlayerStartMethod { SceneDefault,
BasedOnPrevious,
EnteredHere
} |
|
enum | ReferenceSpeechFiles { ByDirectReference,
ByNamingConvention,
ByAssetBundle,
ByAddressable
} |
|
enum | PlayerStartActiveOption { NoLimit,
ActivePlayerOnly,
InactivePlayersOnly
} |
|
enum | DebugLogType { Info,
Warning,
Error
} |
|
enum | OffScreenRelease { GrabPoint,
TransformCentre,
DoNotRelease
} |
|
enum | MergeMatchingIDs { NoMerging,
MergeSpeechOnly,
MergeIfTypesMatch,
AlwaysMerge
} |
|
enum | SliderOrientation { Horizontal,
Vertical
} |
|
enum | DragTrackDirection { NoRestriction,
ForwardOnly,
BackwardOnly
} |
|
enum | ContainerTransfer { DoNotTransfer,
TransferToPlayer,
TransferToOtherContainer
} |
|
enum | OccupiedSlotBehaviour { ShiftItems =0,
SwapItems =1,
FailTransfer =2,
Overwrite =3
} |
|
enum | ContainerSelectMode { MoveToInventory,
MoveToInventoryAndSelect,
SelectItemOnly,
CustomScript
} |
|
enum | ActionCommentLogging { Never,
OnlyIfVisible,
Always
} |
|
enum | ItemStackingMode { All =0,
Single =1,
Stack =2
} |
|
enum | AspectRatioEnforcement { NoneEnforced,
Fixed,
Range
} |
|
enum | SaveScreenshots { Never,
Always,
ExceptWhenAutosaving
} |
|
enum | CentrePointOverrides { FacingAndIconPosition,
FacingPositionOnly,
IconPositionOnly
} |
|
enum | IfSkipWhileScrolling { DisplayFullText,
SkipToNextWaitToken,
EndLine,
DoNothing
} |
|
enum | SpeechScrollAudioSource { SFX,
Speech
} |
|
enum | ElementSlotMapping { List,
FixedSlotIndex,
FixedOptionID
} |
|
enum | PathSnapping { None,
SnapToStart,
SnapToNode,
SnapToNearest
} |
|
enum | IndexPrefixDisplay { None,
GlobalOrder,
DisplayOrder
} |
|
enum | ExportFormat { CSV,
XML
} |
|