Adventure Creator  1.66.8
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2018
AC.TimelineData Class Reference
Inheritance diagram for AC.TimelineData:
AC.RememberData

Public Member Functions

 TimelineData ()
 
- Public Member Functions inherited from AC.RememberData
 RememberData ()
 

Public Attributes

bool isPlaying
 
double currentTime
 
string trackObjectData
 
string timelineAssetID
 
- Public Attributes inherited from AC.RememberData
int objectID
 
bool savePrevented
 

Detailed Description

A data container used by the RememberTimeline script.

Constructor & Destructor Documentation

◆ TimelineData()

AC.TimelineData.TimelineData ( )

The default Constructor.

Member Data Documentation

◆ currentTime

double AC.TimelineData.currentTime

The current time along the Timeline

◆ isPlaying

bool AC.TimelineData.isPlaying

True if the Timline is playing

◆ timelineAssetID

string AC.TimelineData.timelineAssetID

The Instance ID of the current Timeline asset

◆ trackObjectData

string AC.TimelineData.trackObjectData

Which objects are loaded into the tracks