Adventure Creator  1.68.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2018
AC.TimelineData Class Reference
Inheritance diagram for AC.TimelineData:

Public Member Functions

 TimelineData ()
- Public Member Functions inherited from AC.RememberData
 RememberData ()

Public Attributes

bool isPlaying
double currentTime
string trackObjectData
string timelineAssetID
- Public Attributes inherited from AC.RememberData
int objectID
bool savePrevented

Detailed Description

A data container used by the RememberTimeline script.

Constructor & Destructor Documentation

◆ TimelineData()

AC.TimelineData.TimelineData ( )

The default Constructor.

Member Data Documentation

◆ currentTime

double AC.TimelineData.currentTime

The current time along the Timeline

◆ isPlaying

bool AC.TimelineData.isPlaying

True if the Timline is playing

◆ timelineAssetID

string AC.TimelineData.timelineAssetID

The Instance ID of the current Timeline asset

◆ trackObjectData

string AC.TimelineData.trackObjectData

Which objects are loaded into the tracks