|  | Adventure Creator 1.84.3
    An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024 | 
| Public Member Functions | |
| MusicStorage (int[] idArray) | |
| The default Constructor. | |
| void | ShowGUI (string apiPrefix, bool allowMixerGroups) | 
| Public Attributes | |
| int | ID | 
| string | label | 
| AudioClip | audioClip | 
| float | relativeVolume | 
| AudioMixerGroup | overrideMixerGroup = null | 
| Properties | |
| string | Label  [get] | 
| AC.MusicStorage.MusicStorage | ( | int[] | idArray | ) | 
The default Constructor.
| idArray | An array of already-used ID numbers, so that a unique one can be generated | 
| AudioClip AC.MusicStorage.audioClip | 
The music's AudioClip
| int AC.MusicStorage.ID | 
A unique identifier
| string AC.MusicStorage.label | 
An Editor label
| AudioMixerGroup AC.MusicStorage.overrideMixerGroup = null | 
If assigned, the AudioMixerGroup to use when this track is played - as opposed to the default. For this to be used, the use of mixer groups must be enabled in the Settings Manager
| float AC.MusicStorage.relativeVolume | 
The relative volume to play the music at, as a decimal of the global music volume