Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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Protected Member Functions | |
void | Awake () |
Protected Member Functions inherited from AC.NavMeshBase | |
void | BaseAwake () |
Additional Inherited Members | |
Public Member Functions inherited from AC.NavMeshBase | |
void | Hide () |
void | Show () |
void | IgnoreNavMeshCollisions (Collider[] allColliders=null) |
Public Attributes inherited from AC.NavMeshBase | |
bool | disableRenderer = true |
bool | ignoreCollisions = true |
Properties inherited from AC.NavMeshBase | |
Collider | Collider [get] |
Controls a navigation area used by Unity Navigation-based pathfinding method.