Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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Static Public Member Functions | |
static Action | CreateCopy (Action action) |
static void | ClearCopyBuffer () |
static void | ToCopyBuffer (List< Action > actions, bool clearIDs=true) |
Stores an list of Actions in a temporary buffer More... | |
static List< Action > | CreatePasteBuffer (bool clearIDs=true) |
Generates Actions based on the buffer created with ToCopyBuffer More... | |
static bool | HasCopyBuffer () |
Public Attributes | |
bool[] | endingReferencesBuffer = new bool[0] |
int[] | endingOverrideIndex = new int[0] |
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Clears the copy buffer
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Generates Actions based on the buffer created with ToCopyBuffer
clearIDs | If True, then Speech Manager line IDs in the Actions will be reset |
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Return True if Action data is stored in the copy buffer