Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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AC.HotspotData Class Reference
Inheritance diagram for AC.HotspotData:
AC.RememberData

Public Member Functions

 HotspotData ()
Public Member Functions inherited from AC.RememberData
 RememberData ()

Public Attributes

bool isOn
string buttonStates
int displayLineID
string hotspotName
Public Attributes inherited from AC.RememberData
int objectID
bool savePrevented

Detailed Description

A data container used by the RememberHotspot script.

Constructor & Destructor Documentation

◆ HotspotData()

AC.HotspotData.HotspotData ( )

The default Constructor.

Member Data Documentation

◆ buttonStates

string AC.HotspotData.buttonStates

The enabled state of each Interaction

◆ displayLineID

int AC.HotspotData.displayLineID

The ID number that references the Hotspot's name, as generated by the Speech Manager

◆ hotspotName

string AC.HotspotData.hotspotName

The Hotspot's display name

◆ isOn

bool AC.HotspotData.isOn

True if the Hotspot is enabled