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Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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Public Member Functions | |
| InvBin (int[] idArray) | |
| The default Constructor. | |
Public Attributes | |
| string | label |
| int | id |
| bool | forObjectives |
| bool | forDocuments |
Properties | |
| string | EditorLabel [get] |
| bool | forItems [get, set] |
A data container for an inventory item category.
| AC.InvBin.InvBin | ( | int[] | idArray | ) |
The default Constructor.
| idArray | An array of already-used ID numbers, so that a unique one can be generated |
| bool AC.InvBin.forDocuments |
If True, the category is avaiable for Documents to use
| bool AC.InvBin.forObjectives |
If True, the category is avaiable for Objectives to use
| int AC.InvBin.id |
A unique identifier
| string AC.InvBin.label |
The category's editor name
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getset |
If True, the category is avaiable for Inventory items to use