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Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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This script is an alternative to the Standalone Input Module that makes mouse input optional. Code adapted from Vodolazz: http://answers.unity3d.com/questions/1197380/make-standalone-input-module-ignore-mouse-input.html and OpticalOverride: https://forum.unity.com/threads/fake-mouse-position-in-4-6-ui-answered.283748/. More...
Public Member Functions | |
| override void | Process () |
Protected Member Functions | |
| void | Update () |
| virtual bool | CanDirectlyControlMenus () |
| override MouseState | GetMousePointerEventData (int id=0) |
Properties | |
| bool | AllowMouseInput [get] |
This script is an alternative to the Standalone Input Module that makes mouse input optional. Code adapted from Vodolazz: http://answers.unity3d.com/questions/1197380/make-standalone-input-module-ignore-mouse-input.html and OpticalOverride: https://forum.unity.com/threads/fake-mouse-position-in-4-6-ui-answered.283748/.