Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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This script is an alternative to the Standalone Input Module that makes mouse input optional. Code adapted from Vodolazz: http://answers.unity3d.com/questions/1197380/make-standalone-input-module-ignore-mouse-input.html and OpticalOverride: https://forum.unity.com/threads/fake-mouse-position-in-4-6-ui-answered.283748/ More...
Public Member Functions | |
override void | Process () |
Protected Member Functions | |
void | Update () |
virtual bool | CanDirectlyControlMenus () |
override MouseState | GetMousePointerEventData (int id=0) |
Properties | |
bool | AllowMouseInput [get, set] |
This script is an alternative to the Standalone Input Module that makes mouse input optional. Code adapted from Vodolazz: http://answers.unity3d.com/questions/1197380/make-standalone-input-module-ignore-mouse-input.html and OpticalOverride: https://forum.unity.com/threads/fake-mouse-position-in-4-6-ui-answered.283748/