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Adventure Creator 1.85.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2025
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Public Member Functions | |
| string | GetSaveMethod () |
| Gets the name of the file format. | |
| string | GetSaveExtension () |
| Gets the extension of files that are saved in this format. | |
| virtual string | SerializeObject< T > (object dataObject) |
| Converts a serializeable object to a data string that can be saved to disk. | |
| virtual T | DeserializeObject< T > (string dataString) |
| Converts a data string to an object that it represents. | |
| virtual string | SerializeAllRoomData (List< SingleLevelData > dataObjects) |
| Converts all scene data, as a List of SingleLevelData isntances, to a single string. | |
| virtual List< SingleLevelData > | DeserializeAllRoomData (string dataString) |
| Converts a data string to a List of SingleLevelData instances. | |
| virtual T | LoadScriptData< T > (string dataString) |
| Converts a data string to a subclass of RememberData. | |
A format handler that serializes data into binary format
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virtual |
Converts a data string to a List of SingleLevelData instances.
| dataString | The List of SingleLevelData, represented as a serialized string |
Implements AC.iFileFormatHandler.
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virtual |
Converts a data string to an object that it represents.
| dataString | The object represented as a serialized string |
Implements AC.iFileFormatHandler.
| string AC.FileFormatHandler_Binary.GetSaveExtension | ( | ) |
Gets the extension of files that are saved in this format.
Implements AC.iFileFormatHandler.
| string AC.FileFormatHandler_Binary.GetSaveMethod | ( | ) |
Gets the name of the file format.
Implements AC.iFileFormatHandler.
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virtual |
Converts a data string to a subclass of RememberData.
| dataString | The RememberData subclass, represented as a serialized string |
Implements AC.iFileFormatHandler.
| T | : | RememberData |
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virtual |
Converts all scene data, as a List of SingleLevelData isntances, to a single string.
| dataObjects | The scene data to serialize |
Implements AC.iFileFormatHandler.
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virtual |
Converts a serializeable object to a data string that can be saved to disk.
| dataObject | The object to convert |
Implements AC.iFileFormatHandler.