![]() |
Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
|
Public Member Functions | |
void | BeginOperation (ref SaveData saveData, SaveFile saveFile, System.Action _onComplete) |
Begins a new save operation. | |
bool | Matches (SaveFile saveFile) |
Checks if a given SaveFile class matches with the one this operation is handling. |
This class gathers save data and sends it to the SaveFileHandler for file-writing - using threading if supported.