Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
|
Public Member Functions | |
SaveData () | |
void | ShowGUI () |
Public Attributes | |
MainData | mainData |
List< PlayerData > | playerData = new List<PlayerData>() |
A data container for all global data that gets stored in save games.
AC.SaveData.SaveData | ( | ) |
The default Constructor.
List<PlayerData> AC.SaveData.playerData = new List<PlayerData>() |
Instances of PlayerData for each of the game's Players