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Adventure Creator 1.85.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2025
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Properties | |
| override Vector3 | Position [get, set] |
| Properties inherited from AC.Marker | |
| virtual Vector3 | Position [get, set] |
| float | ForwardAngle [get] |
| Vector3 | ForwardDirection [get] |
| Quaternion | Rotation [get] |
| Transform | Transform [get] |
Additional Inherited Members | |
| Public Member Functions inherited from AC.Marker | |
| virtual void | DrawGizmos () |
| Protected Member Functions inherited from AC.Marker | |
| void | Awake () |
| void | OnDrawGizmos () |
| void | OnDrawGizmosSelected () |
A component used to create reference transforms, as needed by the "Character: Move to point" Action and pthers. When a position is requested, it will pick a random point within its collider, provided it has attached either a BoxCollider, SphereCollider, BoxCollider2D, or CircleCollider2D.