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Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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Properties | |
override Vector3 | Position [get, set] |
Properties inherited from AC.Marker | |
virtual Vector3 | Position [get, set] |
float | ForwardAngle [get] |
Vector3 | ForwardDirection [get] |
Quaternion | Rotation [get] |
Transform | Transform [get] |
Additional Inherited Members | |
Public Member Functions inherited from AC.Marker | |
virtual void | DrawGizmos () |
Protected Member Functions inherited from AC.Marker | |
void | Awake () |
void | OnDrawGizmos () |
void | OnDrawGizmosSelected () |
A component used to create reference transforms, as needed by the "Character: Move to point" Action and pthers. When a position is requested, it will pick a random point within its collider, provided it has attached either a BoxCollider, SphereCollider, BoxCollider2D, or CircleCollider2D.