Adventure Creator
1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
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Static Public Member Functions | |
static void | Init () |
Protected Member Functions | |
void | OnGUI () |
Protected Member Functions inherited from AC.SoundtrackStorageWindow | |
void | SharedGUI (string headerLabel) |
int[] | GetIDArray (MusicStorage[] musicStorages) |
Properties | |
override List< MusicStorage > | Storages [get, set] |
override string | APIPrefix [get] |
Properties inherited from AC.SoundtrackStorageWindow | |
virtual List< MusicStorage > | Storages [get, set] |
virtual string | APIPrefix [get] |
Additional Inherited Members | |
Static Protected Member Functions inherited from AC.SoundtrackStorageWindow | |
static void | Init< T > (string title) |
Protected Attributes inherited from AC.SoundtrackStorageWindow | |
Vector2 | scrollPos |
bool | showOptions = true |
bool | showTracks = true |
string | filter = "" |
Provides an EditorWindow to manage which ambience tracks can be played in-game.