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Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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Public Member Functions | |
int | GetNumVariableReferences (VariableLocation location, int variableID, List< ActionParameter > actionParameters, Variables variables=null, int variablesConstantID=0) |
int | UpdateVariableReferences (VariableLocation location, int oldVariableID, int newVariableID, List< ActionParameter > actionParameters, Variables variables=null, int variablesConstantID=0) |
int AC.IVariableReferencerAction.GetNumVariableReferences | ( | VariableLocation | location, |
int | variableID, | ||
List< ActionParameter > | actionParameters, | ||
Variables | variables = null, | ||
int | variablesConstantID = 0 ) |
Implemented in AC.Action, AC.ActionComment, AC.ActionDialogOptionRename, AC.ActionInvProperty, AC.ActionManageProfiles, AC.ActionManageSaves, AC.ActionMenuSetInputBox, AC.ActionMenuState, AC.ActionParamCheck, AC.ActionParamSet, AC.ActionRandomCheck, AC.ActionRunActionList, AC.ActionSaveHandle, AC.ActionSpeech, AC.ActionVarCheck, AC.ActionVarCopy, AC.ActionVarPopup, AC.ActionVarSequence, and AC.ActionVarSet.
int AC.IVariableReferencerAction.UpdateVariableReferences | ( | VariableLocation | location, |
int | oldVariableID, | ||
int | newVariableID, | ||
List< ActionParameter > | actionParameters, | ||
Variables | variables = null, | ||
int | variablesConstantID = 0 ) |
Implemented in AC.Action, AC.ActionComment, AC.ActionDialogOptionRename, AC.ActionInvProperty, AC.ActionManageProfiles, AC.ActionManageSaves, AC.ActionMenuSetInputBox, AC.ActionMenuState, AC.ActionParamCheck, AC.ActionParamSet, AC.ActionRandomCheck, AC.ActionRunActionList, AC.ActionSaveHandle, AC.ActionSpeech, AC.ActionVarCheck, AC.ActionVarCopy, AC.ActionVarPopup, AC.ActionVarSequence, and AC.ActionVarSet.