Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.Invisible Class Reference
Inheritance diagram for AC.Invisible:

Public Types

enum  ChildrenToAffect { None, OnlyActive, All }
 

Public Attributes

bool affectOwnGameObject = true
 
ChildrenToAffect childrenToAffect
 

Protected Member Functions

void Awake ()
 

Detailed Description

This script disables the Renderer component of any GameObject it is attached to, making it invisible.