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Adventure Creator 1.85.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2025
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Public Member Functions | |
| MoveableData () | |
| Public Member Functions inherited from AC.RememberData | |
| RememberData () | |
Public Attributes | |
| bool | isOn |
| int | trackID |
| float | trackValue |
| int | revolutions |
| float | LocX |
| float | LocY |
| float | LocZ |
| bool | doEulerRotation |
| float | RotW |
| float | RotX |
| float | RotY |
| float | RotZ |
| float | ScaleX |
| float | ScaleY |
| float | ScaleZ |
| bool | inWorldSpace |
| Public Attributes inherited from AC.RememberData | |
| int | objectID |
| bool | savePrevented |
A data container used by the RememberMoveable script.
| AC.MoveableData.MoveableData | ( | ) |
The default Constructor.
| bool AC.MoveableData.doEulerRotation |
If True, the attached Moveable component is rotating with euler angles, not quaternions
| bool AC.MoveableData.inWorldSpace |
If True, the movement is occuring in world-space
| bool AC.MoveableData.isOn |
True if the object is on
| float AC.MoveableData.LocX |
Its X position
| float AC.MoveableData.LocY |
Its Y position
| float AC.MoveableData.LocZ |
Its Z position
| int AC.MoveableData.revolutions |
If a Draggable object is locked to a DragTrack_Curved, how many revolutions it has made
| float AC.MoveableData.RotW |
Its W rotation
| float AC.MoveableData.RotX |
Its X rotation
| float AC.MoveableData.RotY |
Its Y position
| float AC.MoveableData.RotZ |
Its Z position
| float AC.MoveableData.ScaleX |
Its X scale
| float AC.MoveableData.ScaleY |
Its Y scale
| float AC.MoveableData.ScaleZ |
Its Z scale
| int AC.MoveableData.trackID |
The ConstantID value of the track it's attached to (if locked to a track)
| float AC.MoveableData.trackValue |
How far along a DragTrack a Draggable object is (if locked to a track)