Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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AC.MultiSceneChecker Class Reference
Inheritance diagram for AC.MultiSceneChecker:

Static Public Member Functions

static MultiSceneChecker GetSceneInstance (Scene scene)
static string EditActiveScene ()
 Allows the Scene and Variables Managers to show UI controls for the currently-active scene, if multiple scenes are being edited.

Protected Types

enum  CallStartupProcess { Start , FirstFrameUpdate }

Protected Member Functions

void Awake ()
void Start ()
void Update ()
void RunStartProcess ()
bool TestManagerPresence ()
bool TestOwnComponents ()

Protected Attributes

CallStartupProcess callStartupProcess = CallStartupProcess.Start
bool runStart = false

Member Function Documentation

◆ EditActiveScene()

string AC.MultiSceneChecker.EditActiveScene ( )
static

Allows the Scene and Variables Managers to show UI controls for the currently-active scene, if multiple scenes are being edited.

Returns
The name of the currently-open scene.