|
Adventure Creator 1.85.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2025
|
Public Member Functions | |
| InvCombineInteraction (int _combineID, ActionListAsset _actionList, List< InvCombineInteraction > combineInteractions) | |
| The default Constructor. | |
| void | Upgrade (List< InvCombineInteraction > allInteractions) |
Public Attributes | |
| int | combineID |
| bool | disabledOnStart = false |
| Public Attributes inherited from AC.InvInteractionBase | |
| ActionListAsset | actionList |
Additional Inherited Members | |
| Protected Attributes inherited from AC.InvInteractionBase | |
| int | idPlusOne |
| Properties inherited from AC.InvInteractionBase | |
| int | ID [get, set] |
A data container for inventory combine interactions.
| AC.InvCombineInteraction.InvCombineInteraction | ( | int | _combineID, |
| ActionListAsset | _actionList, | ||
| List< InvCombineInteraction > | combineInteractions ) |
The default Constructor.
| _combineID | The ID of the item to combine with |
| _actionList | The ActionList to run when the interaction is triggered |
| int AC.InvCombineInteraction.combineID |
The ID of the item to combine with
| bool AC.InvCombineInteraction.disabledOnStart = false |
True if the interaction is disabled by default