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Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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Public Member Functions | |
| void | TurnOn () |
| void | TurnOff () |
Public Attributes | |
| bool | enableOnStart = false |
Protected Member Functions | |
| void | Awake () |
| void | Switch (bool turnOn) |
Protected Attributes | |
| Light | _light |
This script provides functions to enable and disable the Light component on the GameObject it is attached to. These functions can be called either through script, or with the "Object: Send message" Action.
| void AC.LightSwitch.TurnOff | ( | ) |
Disables the Light component on the GameObject this script is attached to.
| void AC.LightSwitch.TurnOn | ( | ) |
Enables the Light component on the GameObject this script is attached to.
| bool AC.LightSwitch.enableOnStart = false |
If True, then the Light component will be enabled when the game begins.