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Adventure Creator 1.85.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2025
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Public Member Functions | |
| PresetValue (GVar _gVar) | |
| The default Constructor. | |
Public Attributes | |
| int | id |
| int | val |
| float | floatVal |
| string | textVal |
| Vector3 | vector3Val |
| GameObject | gameObjectVal |
| Object | objectVal |
A data container for a single variable's preset value.
| AC.PresetValue.PresetValue | ( | GVar | _gVar | ) |
The default Constructor.
| _gVar | The variable that this is a preset for |
| float AC.PresetValue.floatVal |
Its value, if a float.
| GameObject AC.PresetValue.gameObjectVal |
Its value, if a GameObject
| int AC.PresetValue.id |
The associated variable's ID number
| Object AC.PresetValue.objectVal |
Its value if a Unity Object
| string AC.PresetValue.textVal |
Its value, if a string
| int AC.PresetValue.val |
Its value, if an integer, popup or boolean. If a boolean, 0 = False, and 1 = True.
| Vector3 AC.PresetValue.vector3Val |
Its value, if a Vector3