Adventure Creator  1.79.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2022
AC.ClickMarker Class Reference
Inheritance diagram for AC.ClickMarker:

Public Attributes

float lifeTime = 0.5f
 

Protected Member Functions

void Start ()
 
IEnumerator ShrinkMarker ()
 

Protected Attributes

float startTime
 
Vector3 startScale
 
Vector3 endScale = Vector3.zero
 

Detailed Description

An example script that demonstrates how a "Click Marker" can be animated at the Player's intended destination during Point And Click mode. Click Markers can be set within SettingsManager.

Member Data Documentation

◆ lifeTime

float AC.ClickMarker.lifeTime = 0.5f

How long the marker will remain visible on-screen