Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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AC.ClickMarker Class Reference
Inheritance diagram for AC.ClickMarker:

Public Attributes

float lifeTime = 0.5f

Protected Member Functions

void Start ()
IEnumerator ShrinkMarker ()

Protected Attributes

float startTime
Vector3 startScale
Vector3 endScale = Vector3.zero

Detailed Description

An example script that demonstrates how a "Click Marker" can be animated at the Player's intended destination during Point And Click mode. Click Markers can be set within SettingsManager.

Member Data Documentation

◆ lifeTime

float AC.ClickMarker.lifeTime = 0.5f

How long the marker will remain visible on-screen