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Adventure Creator 1.85.1
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2025
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Public Member Functions | |
| ContainerItem (int _linkedID, ContainerItem[] otherItems) | |
| The default Constructor. | |
| void | ShowGUI (InventoryManager inventoryManager) |
Properties | |
| int | ItemID [get, set] |
| int | Count [get, set] |
| InvItem | InvItem [get] |
A data container for an inventory item stored within a Container.
| AC.ContainerItem.ContainerItem | ( | int | _linkedID, |
| ContainerItem[] | otherItems ) |
The default Constructor.
| _linkedID | The ID number of the associated inventory item (InvItem) being stored |
| otherItems | An array of existing items, so that a unique ID can be generated |
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getset |
How many instances of the item are being stored, if the InvItem's canCarryMultiple = True
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getset |
The ID number of the associated inventory item (InvItem) being stored