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Adventure Creator 1.84.3
An adventure game toolkit for Unity, by Chris Burton, ICEBOX Studios 2013-2024
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Static Public Member Functions | |
| static void | Init () |
Protected Member Functions | |
| void | OnGUI () |
| Protected Member Functions inherited from AC.SoundtrackStorageWindow | |
| void | SharedGUI (string headerLabel) |
| int[] | GetIDArray (MusicStorage[] musicStorages) |
Properties | |
| override List< MusicStorage > | Storages [get, set] |
| override string | APIPrefix [get] |
| Properties inherited from AC.SoundtrackStorageWindow | |
| virtual List< MusicStorage > | Storages [get, set] |
| virtual string | APIPrefix [get] |
Additional Inherited Members | |
| Static Protected Member Functions inherited from AC.SoundtrackStorageWindow | |
| static void | Init< T > (string title) |
| Protected Attributes inherited from AC.SoundtrackStorageWindow | |
| Vector2 | scrollPos |
| bool | showOptions = true |
| bool | showTracks = true |
| string | filter = "" |
Provides an EditorWindow to manage which music tracks can be played in-game.