Here is a list of all documented variables with links to the class documentation for each member:
- t -
- tagID : AC.ActionList, AC.ActionListAsset, AC.SpeechLine
- talkAnim : AC.Char, AC.NPCData
- talkAnimSprite : AC.Char
- talkingAnimation : AC.Char
- talkParameter : AC.Char
- target : AC._Camera
- targetHeight : AC.GameCamera
- targetIsPlayer : AC._Camera
- targetMovementInfluencesPitch : AC.GameCameraThirdPerson
- targetMovementInfluencesSpin : AC.GameCameraThirdPerson
- targetNode : AC.NPCData
- targetPitchInfluence : AC.GameCameraThirdPerson
- targetPitchRestAngle : AC.GameCameraThirdPerson
- targetRelativeVolume : AC.SoundData
- targetSpinDelay : AC.GameCameraThirdPerson
- targetSpinInfluence : AC.GameCameraThirdPerson
- targetValue : AC.ShapeKey
- targetXOffset : AC.GameCamera
- targetZOffset : AC.GameCamera
- teleportToStart : AC.Paths
- tempPlayerStart : AC.PlayerData
- testIcon : AC.MenuDialogList
- tex : AC.InvItem
- text : AC.JournalPage, AC.SpeechLine
- textEffects : AC.MenuButton, AC.MenuCrafting, AC.MenuCycle, AC.MenuDialogList, AC.MenuDrag, AC.MenuInput, AC.MenuInteraction, AC.MenuInventoryBox, AC.MenuJournal, AC.MenuLabel, AC.MenuProfilesList, AC.MenuSavesList, AC.MenuSlider, AC.MenuToggle
- textScrollCLip : AC.SpeechManager
- textScrollClip : AC.Char
- textScrollSpeed : AC.SpeechManager
- textType : AC.SpeechLine
- texture : AC.Arrow, AC.CursorIconBase, AC.Document, AC.JournalPage, AC.Objective, AC.ObjectiveState
- textures : AC.LipSyncTexture
- textVal : AC.PresetValue
- textValLineID : AC.GVar
- textWithRichTextTags : AC.SpeechLog
- throwForce : AC.Moveable_PickUp
- timeCurve : AC.Menu
- timeIndex : AC.LipSyncShape
- timelineAssetID : AC.TimelineData
- timer : AC.Conversation
- timerID : AC.MenuTimer
- timers : AC.VariablesManager
- timersData : AC.MainData
- timerTexture : AC.MenuTimer
- timerType : AC.MenuTimer
- timeScale : AC.MainData, AC.PlayerInput
- tintIntensity : AC.VisibilityData
- tintMap : AC.FollowTintMap, AC.SceneSettings, AC.SingleLevelData
- tintMapID : AC.VisibilityData
- tintMapTexture : AC.TintMap
- title : AC.ActionType, AC.Document, AC.Menu, AC.MenuElement
- titleLineID : AC.Document, AC.Objective
- toggleCursorState : AC.MainData
- toggleKey : AC.Menu
- toggleRun : AC.Player
- toggleType : AC.MenuToggle
- tokenKey : AC.SpeechGap
- tokenValue : AC.SpeechGap
- toruqeDamping : AC.Moveable_Drag
- touchScreenHotspotInput : AC.SettingsManager
- touchUpInteractScene : AC.SettingsManager
- touchUpWhenPaused : AC.SettingsManager
- track : AC.Moveable_Drag
- trackID : AC.MoveableData
- trackObjectData : AC.TimelineData
- trackValue : AC.MoveableData
- trackValueOnStart : AC.Moveable_Drag
- transform : AC.AttachmentPoint
- transformSpace : AC.RememberTransform
- transformToControl : AC.AutoCorrectUIDimensions
- transformToReactTo : AC.Parallax2D
- transitionProgress : AC.Menu
- transitionType : AC.Menu
- translatableTextTypes : AC.SpeechManager
- translateAudio : AC.SpeechManager
- translationText : AC.SpeechLine
- triggerIsOff : AC.MainData
- triggerReacts : AC.AC_Trigger
- triggerTime : AC.ActionList
- triggerType : AC.AC_Trigger
- turn2DCharactersIn3DSpace : AC.Char
- turnBeforeWalking : AC.Char
- turningAngleThreshold : AC.Char
- turningStyle : AC.AnimEngine
- turnLeftAnim : AC.Char
- turnParameter : AC.Char
- turnRightAnim : AC.Char
- turnSpeed : AC.Char
- type : AC.GVar