Here is a list of all documented functions with links to the class documentation for each member:
- l -
- LanguageReadsRightToLeft() : AC.RuntimeLanguages
- LastClickWasDouble() : AC.PlayerInput
- Lerp() : AC.AdvGame
- LetGo() : AC.DragBase, AC.Moveable_Drag, AC.Moveable_PickUp, AC.PlayerInput
- LimitMenuToAspect() : AC.MainCamera
- LimitTextureArray() : AC.LipSyncTexture
- LimitToAspect() : AC.MainCamera
- LineIsPlaying() : AC.Dialog
- LinkUIElements() : AC.UISlot
- LipSyncGameObject() : AC.Char
- LipSyncingIsAudioBased() : AC.SpeechManager
- LipSyncShape() : AC.LipSyncShape
- Load() : AC.iSaveFileHandler, AC.SaveFileHandler_PlayerPrefs, AC.SaveFileHandler_SystemFile
- LoadAssetBundle() : AC.RuntimeLanguages
- LoadAutoSave() : AC.SaveSystem
- LoadData() : AC.ActionListAssetManager, AC.ActionListManager, AC.ActionParameter, AC.ActiveList, AC.FollowTintMap, AC.IKCommand, AC.IKLimbController, AC.InvCollection, AC.MainCamera, AC.Moveable, AC.NPC, AC.Player, AC.Remember, AC.RememberActionListParameters, AC.RememberCollider, AC.RememberContainer, AC.RememberConversation, AC.RememberGameCamera2DDrag, AC.RememberHotspot, AC.RememberMoveable, AC.RememberName, AC.RememberNavMesh2D, AC.RememberNPC, AC.RememberParticleSystem, AC.RememberShapeable, AC.RememberTrack, AC.RememberTrigger, AC.RememberVariables, AC.RememberVisibility, AC.Sound, AC.SpriteDirectionData
- LoadDataCo() : AC.Remember, AC.RememberAnimator, AC.RememberFootstepSounds, AC.RememberMaterial, AC.RememberSceneItem, AC.RememberSound, AC.RememberTimeline, AC.RememberVideoPlayer
- LoadDefaultPrefs() : AC.Options
- LoadGame() : AC.SaveSystem
- LoadMainData() : AC.Ambience, AC.Music, AC.PlayerInput, AC.PlayerMenus, AC.RuntimeLanguages, AC.SceneChanger, AC.Soundtrack, AC.StateHandler
- LoadOptions() : AC.iOptionsFileHandler, AC.OptionsFileHandler_PlayerPrefs, AC.OptionsFileHandler_SystemFile
- LoadPlayerData() : AC.SceneChanger
- LoadPrefs() : AC.Options
- LoadPrefsFromID() : AC.Options
- LoadSaveData() : AC.ActiveInput, AC.Timer
- LoadScriptData< T >() : AC.FileFormatHandler_Binary, AC.FileFormatHandler_Json, AC.FileFormatHandler_Xml, AC.iFileFormatHandler, AC.Serializer
- LoadTransformData() : AC.RememberTransform
- LoadUnityUI() : AC.Menu, AC.MenuButton, AC.MenuCrafting, AC.MenuCycle, AC.MenuDialogList, AC.MenuElement, AC.MenuGraphic, AC.MenuInput, AC.MenuInteraction, AC.MenuInventoryBox, AC.MenuJournal, AC.MenuLabel, AC.MenuProfilesList, AC.MenuSavesList, AC.MenuSlider, AC.MenuTimer, AC.MenuToggle
- LocalVariableGUI() : AC.AdvGame
- LockSortingLayer() : AC.FollowSortingMap
- LockSortingOrder() : AC.FollowSortingMap