Here is a list of all documented variables with links to the class documentation for each member:
- d -
- dampSpeed : AC.GameCamera, AC.GameCamera2D, AC.GameCameraArray
- data : AC.ScriptData
- deactivatedLayer : AC.SettingsManager
- deceleration : AC.Char
- defaultClass : AC.ActionsManager
- defaultClassName : AC.ActionsManager
- defaultLanguage : AC.SettingsManager
- defaultMouseClicks : AC.SettingsManager
- defaultMusicVolume : AC.SettingsManager
- defaultOption : AC.Conversation
- defaultPlayerStart : AC.SceneSettings
- defaultSfxVolume : AC.SettingsManager
- defaultShowSubtitles : AC.SettingsManager
- defaultSound : AC.SceneSettings
- defaultSpeechVolume : AC.SettingsManager
- defaultVoiceLanguage : AC.SettingsManager
- depth : AC.Parallax2D
- description : AC.ActionParameter, AC.ActionType, AC.Objective, AC.ObjectiveState, AC.SpeechLine
- descriptionLineID : AC.Objective, AC.ObjectiveState
- destinationAccuracy : AC.SettingsManager
- detectCollisions : AC.GameCameraThirdPerson
- detectComponent : AC.AC_Trigger
- detectionMethod : AC.AC_Trigger, AC.InteractiveBoundary
- detects : AC.AC_Trigger
- detectsAllPlayers : AC.AC_Trigger
- detectsPlayer : AC.AC_Trigger
- dialogueOption : AC.ButtonDialog
- directionInfluence : AC.GameCamera, AC.GameCamera2D
- directionParameter : AC.Char
- directMovementPerspective : AC.SettingsManager
- directMovementType : AC.SettingsManager
- directTouchScreen : AC.SettingsManager
- directTurnMode : AC.SettingsManager
- disabledOnStart : AC.InvCombineInteraction, AC.InvInteraction
- disableDuringGameplay : AC.NavMeshAgentIntegration
- disableFreeAimWhenDragging : AC.SettingsManager
- disableFreeAimWhenDraggingPickUp : AC.SettingsManager
- disableHotspots : AC.ArrowPrompt
- disableMovementWhenInterationMenusAreOpen : AC.SettingsManager
- disableRenderer : AC.NavMeshBase, AC.TintMap
- discSize : AC.DragTrack
- displayActionsInEditor : AC.ActionsManager
- displayActionsInInspector : AC.ActionsManager
- displayCountColor : AC.CursorManager
- displayCountFont : AC.CursorManager
- displayCountSize : AC.CursorManager
- displayCountTextEffects : AC.CursorManager
- displayForever : AC.SpeechManager
- displayLineID : AC.Char, AC.Hotspot, AC.HotspotData, AC.NPCData
- displayNarrationForever : AC.SpeechManager
- displayType : AC.MenuCrafting, AC.MenuDialogList, AC.MenuInteraction, AC.MenuInventoryBox, AC.MenuSavesList
- distance : AC.NavigationEngine_meshCollider.NavMeshData
- distanceAcceleration : AC.GameCameraThirdPerson
- distanceInfluenceAcceleration : AC.GameCameraThirdPerson
- distanceToCamera : AC.AlignToCamera
- distantHotspotLayer : AC.SettingsManager
- Document : AC.DocumentInstance
- documents : AC.InventoryManager
- doDiagonals : AC.Char
- doDirections : AC.Char
- doEulerRotation : AC.MoveableData
- doFade : AC.MenuButton
- doGroundedCheck : AC.FootstepSounds
- doInvert : AC.MenuTimer
- doLimitSpin : AC.GameCameraThirdPerson
- doLoop : AC.DragTrack_Curved, AC.DragTrack_Hinge
- doMovementCheck : AC.FootstepSounds
- dontCycle : AC.CursorIcon
- doSnapping : AC.DragTrack, AC.GameCamera2D
- doubleClickDelay : AC.PlayerInput
- doubleClickDoesNotSnapPlayerToMarker : AC.Button
- doubleClickingHotspot : AC.Hotspot
- doubleClickMovement : AC.SettingsManager
- doWallReduction : AC.Char
- downArrow : AC.ArrowPrompt
- dragLineColor : AC.SettingsManager
- dragLineWidth : AC.SettingsManager
- dragMode : AC.Moveable_Drag
- dragMovementCalculation : AC.DragTrack
- dragMustScrew : AC.DragTrack_Straight
- dragOverrideInput : AC.PlayerInput
- dragRect : AC.MenuDrag
- dragRunThreshold : AC.SettingsManager
- dragThreshold : AC.SettingsManager
- dragTrackDirection : AC.Moveable_Drag
- dragType : AC.MenuDrag
- dragWalkThreshold : AC.SettingsManager
- drawDragLine : AC.SettingsManager
- drawGizmos : AC.Hotspot
- dropParameterID : AC.Moveable_Drag, AC.Moveable_PickUp