Here is a list of all documented class members with links to the class documentation for each member:
- h -
- Halt() : AC.Char
- handleColour : AC.DragTrack
- HandleDefaultClick() : AC.MenuInventoryBox
- HandleTransition() : AC.Menu
- HasActionListOverride() : AC.Conversation
- HasAllAudio() : AC.SpeechLine
- HasAudio() : AC.SpeechLine
- hasAudio : AC.Speech
- hasBeenChosen : AC.ButtonDialog
- HasBeenRead() : AC.RuntimeDocuments
- hasBeenViewed : AC.DocumentInstance
- HasConditions() : AC.Speech
- HasContextLook() : AC.Hotspot
- HasContextUse() : AC.Hotspot
- HasCopyBuffer() : AC.JsonAction
- HasCursorIcon() : AC.InvInstance
- HasDirections() : AC.SpriteDirectionData
- HasExistingTranslation() : AC.ActionCharRename, AC.ActionDialogOptionRename, AC.ActionMenuSetInputBox, AC.ActionMenuState, AC.ActionRename, AC.ActionSpeech, AC.ActionVarSet, AC.Char, AC.Container, AC.Conversation, AC.CursorIcon, AC.CustomTranslatableExample, AC.Document, AC.GVar, AC.Hotspot, AC.HotspotPrefix, AC.InvItem, AC.InvVar, AC.ITranslatable, AC.LocalVariables, AC.MenuButton, AC.MenuCycle, AC.MenuDrag, AC.MenuInput, AC.MenuJournal, AC.MenuLabel, AC.MenuSavesList, AC.MenuSlider, AC.MenuToggle, AC.Objective, AC.ObjectiveState, AC.ObjectiveStateLabel, AC.PopUpLabelData, AC.SaveLabels, AC.ScriptedActionListExample, AC.Variables
- HasFSM() : AC.PlayMakerIntegration
- HasInitialisedAC : AC.KickStarter
- HasInventoryInteraction() : AC.Hotspot
- HasLabel : AC.HotspotLabelData
- HasMoved : AC.Menu
- HasTarget() : AC.IKCommand
- HasTimeCurve() : AC.PlayerInput
- HasTransition() : AC.Menu
- HasTranslations() : AC.GVar
- headBob : AC.FirstPersonCamera
- headBobLerpSpeed : AC.FirstPersonCamera
- headBobMethod : AC.FirstPersonCamera
- headBobSpeedParameter : AC.FirstPersonCamera
- headBobSpeedSideParameter : AC.FirstPersonCamera
- headBobTransform : AC.FirstPersonCamera
- headFacing : AC.Char
- headIKTurnFactor : AC.Char
- headLayer : AC.Char
- headLookDownAnim : AC.Char
- headLookLeftAnim : AC.Char
- headLookRightAnim : AC.Char
- headLookUpAnim : AC.Char
- headPitchParameter : AC.Char
- headTargetID : AC.NPCData, AC.PlayerData
- headTargetX : AC.NPCData, AC.PlayerData
- headTargetY : AC.NPCData, AC.PlayerData
- headTargetZ : AC.NPCData, AC.PlayerData
- headTurnSpeed : AC.Char
- headTurnTarget : AC.Char
- headTurnTargetOffset : AC.Char
- headYawParameter : AC.Char
- heightChangeInfluenceLimit : AC.GameCameraThirdPerson
- heightOffset : AC.GameCameraThirdPerson
- heldAttachmentPointID : AC.TransformData
- heldHand : AC.TransformData
- HeldObjectData() : AC.HeldObjectData
- heldSceneItemConstantID : AC.AttachmentPointData
- Hide() : AC.NavMeshBase, AC.Player
- HideAllUISlots() : AC.MenuCrafting, AC.MenuDialogList, AC.MenuElement, AC.MenuInventoryBox, AC.MenuProfilesList, AC.MenuSavesList
- hideCursorWhenDraggingMoveables : AC.CursorManager
- hideDuringSaveScreenshots : AC.Menu
- HideFromView() : AC.NPC
- hideIconUnderInteractionMenu : AC.SettingsManager
- hideIfNotValid : AC.MenuSavesList
- HideInteractions() : AC.Menu
- hideLockedCursor : AC.SettingsManager
- HideUIElement() : AC.UISlot
- hideUnhandledHotspots : AC.SettingsManager
- HierarchyIconOffset : AC.ACEditorPrefs
- highlight : AC.Hotspot
- HighlightAll() : AC.DetectHotspots
- highlightAllHotspotsInVicinity : AC.SettingsManager
- highlightCurve : AC.Highlight
- highlightEmptySlots : AC.MenuInventoryBox
- HighlightInstance : AC.RuntimeInventory
- HighlightItem() : AC.RuntimeInventory
- HighlightItemOffInstant() : AC.RuntimeInventory
- HighlightItemOnInstant() : AC.RuntimeInventory
- highlightMaterialPropertyOverride : AC.Highlight, AC.SettingsManager
- HighlightOff() : AC.Highlight
- HighlightOffInstant() : AC.Highlight
- HighlightOn() : AC.Highlight
- HighlightOnInstant() : AC.Highlight
- highlightProximityFactor : AC.SettingsManager
- highlightTexture : AC.MenuElement
- highlightWhenSelected : AC.Highlight
- HoldObject() : AC.Char
- horizontalInputAxis : AC.MenuManager
- horizontalOffset : AC.GameCameraThirdPerson
- Hotspot : AC.HotspotLabelData
- HotspotData() : AC.HotspotData
- hotspotDetection : AC.SettingsManager
- hotspotDetector : AC.Player
- hotspotDrawing : AC.SettingsManager
- HotspotGizmoColor : AC.ACEditorPrefs
- hotspotIcon : AC.SettingsManager
- hotspotIconDisplay : AC.SettingsManager
- hotspotIconGraphic : AC.SettingsManager
- hotspotIconSize : AC.SettingsManager
- hotspotIconTexture : AC.SettingsManager
- HotspotLabel : AC.HotspotLabelData
- hotspotLabel : AC.MenuButton
- HotspotLabelData : AC.Menu, AC.PlayerInteraction
- hotspotLabelID : AC.MenuButton
- hotspotLayer : AC.SettingsManager
- hotspotName : AC.Hotspot, AC.HotspotData
- HotspotPrefix() : AC.HotspotPrefix
- hotspotPrefix1 : AC.CursorManager, AC.InvItem
- hotspotPrefix2 : AC.CursorManager, AC.InvItem
- hotspotPrefix3 : AC.CursorManager
- hotspotPrefix4 : AC.CursorManager
- hotspotRaycastLength : AC.SettingsManager
- Hotspots : AC.StateHandler
- hotspotsInVicinity : AC.SettingsManager
- hotspotsPreventCameraDragging : AC.PlayerInteraction
- hoverDuration : AC.ClickByHoveringCursorExample
- HoverInstance : AC.RuntimeInventory
- hoverItem : AC.RuntimeInventory
- hoverSound : AC.MenuElement
- hoverSoundOverEmptySlots : AC.MenuInventoryBox