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Characters
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Making a Legacy-based Character
Switching between players
Making a Mecanim-based Character
Making a Unity Sprite-based Character (for 2D)
Making a Unity Sprite-based Character (for 3D)
Creating a clickable NPC
Giving a Character footstep sounds
Setting up a Player prefab for First Person
Setting up a Player prefab to auto-detect Hotspots
Switching Player character mid-game
Animating facial expressions
‹ Setting up a bare-bones scene
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Making a Legacy-based Character ›
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Introduction
Characters
Making a Legacy-based Character
Switching between players
Making a Mecanim-based Character
Making a Unity Sprite-based Character (for 2D)
Making a Unity Sprite-based Character (for 3D)
Creating a clickable NPC
Giving a Character footstep sounds
Setting up a Player prefab for First Person
Setting up a Player prefab to auto-detect Hotspots
Switching Player character mid-game
Animating facial expressions
Creating 3D and 2.5D scenes
Creating a 2D scene
Hotspots
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Physics
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