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NeatWolf
About
Username
NeatWolf
Joined
October 2016
Visits
19
Last Active
April 2020
Roles
Member
Discussions
58
Comments
98
Discussions
[Best Practices] Keeping savegame integrity among game updates. Savegame version checking with AC
20
views
3
comments
0
points
Most recent by
ChrisIceBox
November 2019
Technical Q&A
[Minor issue] Simple nullreferenceException while tinkering with AC builtin UI main settings
28
views
1
comment
0
points
Most recent by
ChrisIceBox
November 2019
Engine development
[Request] Alternative solution to SetCentre to also have the Anchors positioned appropriately
30
views
1
comment
0
points
Most recent by
ChrisIceBox
November 2019
Engine development
[Bug/Request] Notch Support - Black bars not taking mobiles with a notch in consideration
148
views
5
comments
0
points
Most recent by
NeatWolf
November 2019
Engine development
[Request] Automated inventory item sorting by categories in the same Inventory Box
134
views
2
comments
0
points
Most recent by
NeatWolf
November 2019
Engine development
[Scripting][Custom Action] Open Document and Wait (until it's closed) - never waits
235
views
4
comments
0
points
Most recent by
NeatWolf
October 2019
Technical Q&A
[Localization] Switching Subtitles font [Chinese, Jap] at runtime while using Unity uGUI
31
views
2
comments
0
points
Most recent by
NeatWolf
October 2019
Technical Q&A
[Localization] Choosing a cascade of fallback languages instead of just one
31
views
2
comments
0
points
Most recent by
NeatWolf
October 2019
Technical Q&A
[Localization] Setting a different Default language on the first launch of the game
120
views
3
comments
0
points
Most recent by
ChrisIceBox
October 2019
Technical Q&A
[ISSUE] Error on exporting *sorted* strings for localisation
41
views
4
comments
0
points
Most recent by
NeatWolf
October 2019
Engine development
[Request] Tracking the progress of loading a game, similar to loading a level
45
views
3
comments
0
points
Most recent by
ChrisIceBox
October 2019
Engine development
[Scripting] Removing an single inventory item via runtimeInventory.Remove removes all of them
143
views
2
comments
0
points
Most recent by
ChrisIceBox
October 2019
Engine development
[Scripting] Porting Load display/functionality to DoozyUI UIViews (or any 3rd party UI solution)
181
views
2
comments
0
points
Most recent by
NeatWolf
October 2019
Engine development
DoozyUI integration nodes (DUI nodes to AC actions, AC nodes to DUI nodes)
264
views
1
comment
0
points
Most recent by
monotonic
October 2020
Extending the editor
Hook each and every hotspot tap, and hotspot interaction tap to trigger 3rd party code.
57
views
2
comments
0
points
Most recent by
NeatWolf
October 2019
Technical Q&A
Hotspot Tap & choose interaction: double tap on the action icon to make the player run instd/o walk
27
views
3
comments
0
points
Most recent by
ChrisIceBox
October 2019
Technical Q&A
NeatWolf
384
views
7
comments
0
points
Most recent by
Sian
March 2020
Games showcase
[Feature Request] Changing offsets and spacings of the "Remember" overlays in the Hierarchy tab
46
views
4
comments
0
points
Most recent by
NeatWolf
September 2019
Engine development
[Feature Request] More control on the Sound actions
19
views
2
comments
0
points
Most recent by
NeatWolf
September 2019
Engine development
[Issue] Save menu never appears
198
views
8
comments
0
points
Most recent by
NeatWolf
September 2019
Engine development
More Discussions
Discussions
58
Comments
98
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