Here is a list of all documented variables with links to the class documentation for each member:
- u -
- uiButton : AC.MenuButton, AC.MenuCycle, AC.MenuInteraction, AC.UISlot
- uiButtonID : AC.UISlot
- uiComponentHideStyle : AC.MenuGraphic, AC.MenuJournal, AC.MenuLabel
- uiCursorPrefab : AC.CursorManager
- uiDropdown : AC.MenuCycle
- uiHideStyle : AC.MenuCrafting, AC.MenuDialogList, AC.MenuInventoryBox, AC.MenuProfilesList, AC.MenuSavesList
- uiImage : AC.MenuGraphic
- uiInput : AC.MenuInput
- uiPointerState : AC.MenuButton, AC.MenuInteraction, AC.MenuInventoryBox
- uiPositionType : AC.Menu
- uiSelectableHideStyle : AC.MenuButton, AC.MenuCycle, AC.MenuInput, AC.MenuInteraction, AC.MenuSlider, AC.MenuTimer, AC.MenuToggle
- uiSlider : AC.MenuSlider, AC.MenuTimer
- uiSlots : AC.MenuCrafting, AC.MenuDialogList, AC.MenuInteraction, AC.MenuInventoryBox, AC.MenuProfilesList, AC.MenuSavesList
- uiText : AC.MenuJournal, AC.MenuLabel
- uiToggle : AC.MenuToggle
- uiTransitionType : AC.Menu
- unfreezePauseMenus : AC.ActionList, AC.ActionListAsset
- unhandledActionList : AC.InvItem
- unhandledCombine : AC.InventoryManager
- unhandledCombineActionList : AC.InvItem
- unhandledCursorInteractions : AC.CursorManager
- unhandledGive : AC.InventoryManager
- unhandledGiveActionList : AC.InvItem
- unhandledHotspot : AC.InventoryManager
- unhandledInvButton : AC.Hotspot
- unhandledUseButton : AC.Hotspot
- unitSnap : AC.GameCamera2D
- unityUIClicksAlwaysBlocks : AC.SettingsManager
- untagged : AC.Tags
- upArrow : AC.ArrowPrompt
- updatedTime : AC.SaveFile
- updateHotspotLabelWhenHover : AC.MenuInventoryBox
- updateIfEmpty : AC.MenuLabel
- updateLinkOnStart : AC.GVar
- updateRuntime : AC.VariablesManager
- updateWhenFadeOut : AC.Menu
- updateWhilePaused : AC._Camera
- upperBodyBone : AC.Char
- useACCursor : AC.WorldSpaceCursorExample
- useACForSpeedValues : AC.NavMeshAgentIntegration
- useACForTurning : AC.NavMeshAgentIntegration
- useActionList : AC.InvItem
- useAddressables : AC.MenuManager
- useAssetBundles : AC.SpeechManager
- useAsyncLoading : AC.SettingsManager
- useButtons : AC.Hotspot
- useCharacterColour : AC.MenuLabel
- useDefaultTintMap : AC.FollowTintMap, AC.VisibilityData
- useExpressions : AC.Char
- useFPCamDuringConversations : AC.SettingsManager
- useFullWidth : AC.MenuSlider
- useIconID : AC.InvItem
- useInvariantCulture : AC.SettingsManager
- useLoadingScreen : AC.SettingsManager
- useParameters : AC.ActionList, AC.ActionListAsset
- usePlayerRealName : AC.SpeechManager
- useProfiles : AC.SettingsManager
- useRigidbody2DForMovement : AC.Char
- useRigidbodyForMovement : AC.Char
- useSceneDefaultPlayerStart : AC.PlayerPrefab
- useSpecificSlots : AC.Recipe
- useSpeechTags : AC.SpeechManager
- useUnscaledTime : AC.Speech