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Neji

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Neji
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  • (Quote) You are a life savior, I appreciate it! (Quote) Yes, I was aiming for this, but I since I'm using "player switching," I don't believe it would work..
    in Hotspot detector Comment by Neji May 29
  • using UnityEngine;using AC;public class AssigHotspotDetector : MonoBehaviour{ // Start is called before the first frame update void Start() { AC.KickStarter.player.hotspotDetector = myHotpotDetector; }} I tried something like th…
    in Hotspot detector Comment by Neji May 27
  • Genius! Thanks Chris.
    in Global Variable Comment by Neji May 19
  • I separated both the CMBrain and CMfreelook Cam away from each other. Yet still whenever I change scenes and come back the camera target is empty..
  • Update: I noticed that the script works fine only if I don't follow this method: (Quote) Otherwise the target would be empty. Here is a screenshot of my camera component: https://imgur.com/4cZSBg7 and the Main camera: https://imgur.com/18Soo21
  • (Quote) using UnityEngine; using Cinemachine; using AC; public class SetPlayerTarget : MonoBehaviour { private void OnEnable () { EventManager.OnSetPlayer += SetNewPlayer; } private void OnDisable () { EventManager.OnSe…
  • @ChrisIceBox Impressive as always. It worked perfectly. Thank you so much!
  • (Quote) So, just to get this right, it will not update when changing the value through Playmaker, but has to be changed through AC in order to be updated? In that case, isn't there a way to make it update thtough Playmaker? (Quote) I started a fres…
  • (Quote) Yes it is correct even tho its not updating. (Quote) I tried them both, checked and unchecked, but when I restart the game it still wont reset to the original value.
  • Did you manage to create the issue? If not I can give more details.. I tried fixing it myself but I still don't know why the sound is repeating
    in Paused menu Comment by Neji May 2020
  • The other menu is also set to pause when enabled, and the elements of this menu are just buttons. In order to recreate the issue simply just set the inventory menu to Paused when enabled and add one inventory item - then under the item properties &…
    in Paused menu Comment by Neji May 2020
  • I have encountered a problem with the menu.. When I open up my inventory menu (that is set to pause game when enabled) and clicked on an item to open up another menu the hover sound lags and keeps repeating.. here is a video to help explain the is…
    in Paused menu Comment by Neji May 2020
  • Much appreciate it Chris!
    in Paused menu Comment by Neji May 2020
  • (Quote) Thank you for the script Chris! Its working as expected! :) (Quote) Please check the picture, I don't think I see Highlight empty slots? anywhere.. I'm using AC menu https://imgur.com/ghRzVHy
    in Paused menu Comment by Neji May 2020
  • Also any news about navigating the menu using different "horizontal" and "vertical" than the ones for the movement?
    in Paused menu Comment by Neji May 2020
  • Awesome update Chris! The hover sound is working perfectly now! But I cannot locate the "Option to display an InventoryBox element's Highlight texture if a slot is empty"
    in Paused menu Comment by Neji May 2020
  • (Quote) Yes, and yeah it is set to pause.. here is a video to help explain the issue. https://youtube.com/watch?v=3XT4Vswpzak You can see that the hover sound works on start as I open up the menu everytime, It would be better if it worked only whe…
    in Paused menu Comment by Neji April 2020
  • (Quote) thanks for the sctipt Chris, but I have more than one menu, would it work on all of them or do I have to define each one? Wouldn't it be easier if we just edit the main script which navigates the menu and change the input to a custom one fr…
    in Paused menu Comment by Neji April 2020
  • (Quote) My menu is AC, is there an alternative way than the event-system? (Quote) I'm using AC menu, it's more convenient and easier. When I open up the menu and I have items in my inventory, you can hear the hover sound immediately working..
    in Paused menu Comment by Neji April 2020
  • One more thing.. I've set up a sound effect whenever I turn on the menu, I also set up a hover sound under the -InventoryBox-. However, the issue is that the hover sound always work when I turn the menu on (when there is an item in the inventory) wh…
    in Paused menu Comment by Neji April 2020
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