MY lord! - think I've spotted the bug
I hardly ever marquee select - If you marquee select an action and RIGHT click you get a totally different dropdown, from the one you get if you click the Cog icon in the top right of the action!
I can now see…
Hi Chris,
It's not just on a Marquee select - if I single click, to select a single action, then click the cog icon on that action and select "Duplicate" from the dropdown the new duplicate, is spawned at the top left of the action Editor…
This is a GREAT feature - using the "/" to categorise them was something I had no idea about!
A Quick question for Chris, if I retrospectivley rename my Global Variables (over 50 of them currently) using this naming convention, will this …
That doesnt seem to work I'm afraid.
No worries in the short term I've made my inventory Cursor items smaller so they dont overlap the hover hotspot labels.
I'm using AC menus (i prefer these to be honest) and software cursor..
It's when I have larger inventory items replacing the mousecursor, they render infront of the UI text of the hotspot I hover over. Screenshot below:
https://drive.google.com/fi…
This looks great, beautiful art style and a really clean UI. It's on my wishlist!
Also huge congratulations on getting it done, I too run a full time job, and only get a few evenings and weekends to work on mine. Kudos!
Thanks Chris, great idea. I'll give this a go but have just thought, in some cases i need the player to drag one item onto another in the inventory, so I'll need to leave a bit of tolerance in my invisible menu to avoid a frustrating UX, or it accid…
This is excellent - I'm not sure why I've never used this event editor before (Or maybe after all of these years i simply forgot it was there)
Very helpful, thanks as always
Hi Chris, did it on my lunchbreak -
My summary is, it's working fine, and I must have had a late night brain fart on the whole thing! Sorry!
Now I've seen it with fresh eyes, with a stripped down version, this method works perfectly to exhaust all…
Sorry for the delay - I hadnt seen a notificatoin on this response.
I suppose, I'm looking for the former, to ensure a player has exhausted all options and they've been turned off.
I think I've arrived at a solution using Variable > run sequenc…
Hi all, I'm still struggling with this flow, after following the tutorial for overiding the dialogue options, so I can deal with the flow in one actionlist.
The "wait until finish" option dissapears when you toggle "overide options&q…
Same issue in 1.85.1, definately related to the zoom level.
If it helps I use middle mouse to drag around (reversed) and scroll the middle mouse to zoom in.
At the maximum zoomed in level the group settings appear on right click, a few zoom levels…
I've just seen you've released a 1.85.1 yesterday- and a few of these requests have made it in - you're an absolute star!! thanks Chris
I'll update now and let you know if this zoom based group setting bug still exists.