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Upstairs, My point-and-click game built in stolen night hours

edited February 16 in Games showcase

Hi everyone! I wanted to share a small personal milestone with the Adventure Creator community. After about a year of work, my short point-and-click adventure Upstairs is now on Steam with the release planned in about a month.

https://store.steampowered.com/app/4352920/Upstairs/

This has been a very slow-burn project. Since I have a day job and a 3-year-old daughter, most of the game was built late at night, squeezing work into whatever little spare time I had. Because of that, Adventure Creator was honestly the only reason I even dared to start the project. Having the core logic of a classic adventure game already solved saved me an incredible amount of time. Honestly, without it I wouldn’t have made the game.

I’ll admit the first week with Adventure Creator was rough — wrapping my head around its philosophy took a while. But once it clicked, development became surprisingly smooth, and I could focus on content instead of fighting systems.

The game is a short pixel-art adventure (around 1–2 hours), inspired by LucasArts. I developed everything myself except the code, thanks again to Adventure Creator doing the heavy lifting.

Just wanted to share the experience here, since this community and tool made the project possible.

Thanks to Chris and everyone in the AC community for making solo projects like this achievable!

Comments

  • This looks great, beautiful art style and a really clean UI. It's on my wishlist!

    Also huge congratulations on getting it done, I too run a full time job, and only get a few evenings and weekends to work on mine. Kudos!

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