Hopefully the title summarises the effect I'm trying to achieve.
Is there a custom event that can be ran automatically, whenever a scene switch is triggered, to close the inventory before or when the next scene loads?
I don't want to add an action to ever scene start action. Can i call from within the scene switch code?
Thanks in advance.
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
You can a Menu: Change state Action from the Scene / Switch / Before event to achieve this.
This can be defined in the Events Editor, under Adventure Creator -> Editors -> Events Editor in the top toolbar.
This is excellent - I'm not sure why I've never used this event editor before (Or maybe after all of these years i simply forgot it was there)
Very helpful, thanks as always