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Auto Close inventory on scene switch

Hopefully the title summarises the effect I'm trying to achieve.

Is there a custom event that can be ran automatically, whenever a scene switch is triggered, to close the inventory before or when the next scene loads?

I don't want to add an action to ever scene start action. Can i call from within the scene switch code?

Thanks in advance.

Comments

  • You can a Menu: Change state Action from the Scene / Switch / Before event to achieve this.

    This can be defined in the Events Editor, under Adventure Creator -> Editors -> Events Editor in the top toolbar.

  • This is excellent - I'm not sure why I've never used this event editor before (Or maybe after all of these years i simply forgot it was there)

    Very helpful, thanks as always

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