Thank you For your time and useful advices. I have read that scale is important but it is the first time i am noticing its impact. thanks for the insight. Going to scale the scene.
I used Fade out/in just to hide that mis position. other wise my gam…
I recorder a Video and uploaded it here
but while uploading i thought lets put the marker alittle bit passing the NPC maybe the player stops walking before reaching the marker even though my deceleration value is 10 and I checked that extra pathfin…
Thanks Chris! It solved my main problem and helps me learn alot.
Here is the code which is working fine.(In case somebody needs such behavior)
using UnityEngine;using AC;public class ZoomControl : MonoBehaviour{ // The name of the global variabl…
Alternatively I just made 4 animations for MonocularCamera to have FoV changes, then used OnRelease action list of the Draggable.
apparently it is not as juicy as the other way which was thinking about. Lack of programming knowledge :(
I was Also thinking maybe i must Make an Animation for my Camera with FoV change and try using draggable position of Track to control which frame it must show ?!
I looked out and find out what is Camera stacking.
with AC i feel like i have participated in a great Unity course! I learned alot since i used AC. Thanks.
I have the same question. And i am a null knowledge beginner in looking at C# codes, finding them intersting though my experience with AC.
Unity 2020.3.30f1
AC 1.78.4
I did not want this ability for AC Hotspots but for some Unity GameObjects with …
TerraintoObj.cs ! I used it to make a mesh export to Obj. file.
after reading your answer I checked other three with more suspect. I was thinking that exporter script can not make any trouble for the Build or game. but now I removed it and Now The b…
Player Inspector. there is nothing special there! I deleted two components which strongly guess had nothing to do with the problem which, there were coliders to be able to inteact with ropes i use inside scenes. i removed them and Tried to build bu…
OOOO thanks for your precious time and help in leting me know how i can pass this obstacle.
For unity version i just learned that i downloaded it but i have not pushed the impornt button but i thought i have done it. sorry.
Thank you
(Quote)
I tested . It has the same behavior. i mean it is not draggable when drag threshold is zero. when i make it non-zero it works. Like the one i made.
I appreciate you time taking a look at my files.
I have just sent you two package…
Thanks for the help.
Unity Version 2020.3.30f1 Personal DX11
Ac Version 1.78.04
Since I am far away from being as smart as a programmer, I can not use API and scripts.honestly I can not write any scripts at all.
Even i tried once to learn that…
Some days ago i solved my problem about dragging game objects.
I solved it by seting the drag tereshhold to 0.
Now I was testing my game and noticed tha I can not drag inventory items to anymore which means crafting is imposible.
When i increase…
Thanks for the answer.
I want for example use it on cables and use their Object based control points that it has, and assign them to AC movables and draggables so the Player ,for example, can plug the wire or change the sockets to solve a puzzle.I …