Hi. thanks.
Now i have re installed the Input system integration and removed Burst.then i readjusted my input keys and Every thing works fine. but i am seeing some problems. all seem to happen after i updated my Unity and AC to latest versions.
-Pro…
thanks. Just one thing to note.
Right now, changing anything, When I use Adventure creator prefab Pause Menu and quit using unity ui menu prefab, every thing works fine and mouse clicks work as they must.
I just tested it and think it can give you a…
Oh sorry i could not understand what you meant at first.
and my download date is 17.12.2024
I remember that i followed the pdf and installed it and checked in my AC menu manager if there is some thing added.
What do you suggest me to do now?
firs…
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Honestly i could not get this question while I started this game project 3 years ago and did nothing but only updating Assets through Package manager.
And here is the EventSystem_InputSystem
https://ibb.co/1Y7Nv4hv
https://ibb.co/C36kDbMq
I …
Hi
After Switching to Unity 6 and updating my AC adding new event system and At the end Updating my AC to 1.82.5 I got into some problems which at the moment the biggest and the most undetectable of them for me would be the menu uis respond strangel…
Latest Update from me.
I got it Running.
Just Imported SteamWorks.net
then used ActionUnlockAchievements.cs but the @ChrisIceBox Updated Version which i mentioned its link above.
At this level i could not see any changes.
I closed Unity and ran it a…
@ABABAB I saw your |ScreenShots and ac.ASmdef thing!!!
I can not even find such a thing in my project Folders. your screenshots except one of the AC Menu manager shot is very unknown to me. ( and i could not even get a clue why you reffer to Menu Ma…
Ok I tested To use Achievements.
I used Updated Script ActionUnlockAchievement by @ChrisIceBox himself which is Here: https://adventurecreator.org/forum/discussion/13128/ac-steam-achievements-not-working-any-more-mac-only
I should say that Steamman…
@TheBear thanks , I have Steam manager Running in First scene of my game.
Eventhough you seem to find it unfunctional recently, i would try it right now. thanks
And... should i add Steammanager(EmptyObject) to all Scenes? It means i must make it a p…
I am also keen to learn this and integrate the Steam api and achievements in my AC game, but it still seems unclear for me.
and how would it be then possible to call those achievement unlocks through AC action-list? is it possible at all without cod…
Hi
I am using Wiki Crouch script . and my game is 3d direct. as mentioned earlier above.
I want to disable crouch in one particualr scene. when player enters the scene she can no longer crouch. and when exits in to the previous scene crouch is again…
I suppose My player is based On Rigidbody and CapsuleCol. since i made it using AC tutorials..
I just tried different materials to see if it can help me with the issue. but normaly i leave that to None.
This parenting seems like a good idea, Still …
Thanks Here is what i came up with.
first of all
I did not spawned prefab through AC workflow since i could not find a way to trigger them being spawned by animation event( I also added a cutscene component and used enimation event Run action or Pro…
I must add that i do not add the Prefab by using AC add in action list . since i wanted to spawn my prefab object using an animation event, i took advantage of a simple script and i can assume my code can not sync with AC Constant IDs as it should! …
I have tried to use The script.
I attached it to GameEngine inside my frist scene where i wanted to use it primarily.
I got errors asking me to make SkipSpeech Input. i made it
Then asked me to define a ToggleCursor Button. ok i made it
then Interac…