Ok maybe i dont get the idea i use the same script that the other topic. Work for a text inscription of what you pick up.
I try something there like item.cursorIcon.GetSprite.transform.localScale += new Vector3(0.1F, 0, 0); but oviusly is not the wa…
Maybe 3 save slots is the solution.
I make an action list with a save option- overwrite existing game with slot index from variable name Slot(integer)
And have this problem:
Cannot save at this time - either blocking ActionLists, a Converation is a…
Well Chris i saw the tutorial, and made some stuff working. But i have some problems, i made global variables for the profiles. But i cant check individual profile, like if profile 1 etc etc. Another thing how can i get access to delete autosave of …
Hi if you have solved this problem tell us how, it will be really interesting i have just starting with this and i don´t want to get into something doesn´t work :)
thanks
Looks great! I have just play your demo and its look and play well. I had a few problems with the game because it was to slow in my computer. But the rest it´s ok.
Another thing, it works the donation system? Because i´m finishing the demo and that …
Thanks Chris! I know it´s not for coding advice this forum, i was a little bit lost and was digging with this a few days without good results. I post it on unity and the gave me some tips but doesn´t help. Sorry again, i think this function it will …
I fund this to perform the detection of objects. Now how can i implement for use in adventure creator.
I have to change the normal function of the mouse?
Any help i stuck with this.
Thanks
http://answers.unity3d.com/questions/532746/finding-gameobj…
Ok maybe i could make something like a big hotspot the if you click on then you can select some hotspots to show some icon or texture. A custom script but with some parameters like how many hotspots you want to show, and the hotspots.
I know it´s so…