On the other hand, I noticed that with Detect Hotspot that sometimes when you approach a hotspot and the interaction ends as a play speech, the icon reappears which is normal with the Detect Hotspot but when you leave the hotspot area it feels like …
Ok, I put touch down instead of touch twice.
I disabled the icon interaction in Cursor manager
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but in Hotspot, what do I need to change to have the icon that is displayed just when I touch the hotspot?
I did everything but it didn't change anything.
I installed the unity addressable package. I checked the box "Save asset reference with Adressables".
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I checked the addressable box for the materials used:
Le groupe adressable…
Hi,
Thank you for the answer but I didn't fully understand.
I added the script to the player but what do I need to add in the "Detect Hotspot" field ?
Do I also need to add a Hotspot Detector component ?
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I understood why my character was moving on the horizontal axis. My character's pivot wasn't positioned correctly, it was a little too high. I repositioned its pivot in Blender and now there is no problem.
Okay, thank you.
Since this morning I have an error that appeared even though I have not changed anything important. I don't understand where it comes from. I tried to recreate a new project and I also have this error.
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Ok thank you. Concerning the player again in the scene.
In scene settings, I removed the Default PlayerStart and the CameraNav to use only the Maincamera but when you start the scene, the character still appears in the DontDestroyOnLoad which makes…
No, the bar is not displayed at all. The scene that is being charged is very light.
Is it because the scene is very light to load that I don't see the loading bar ?
There is a message that says that Loading Progress cannot work without asynchronous in the settings, but even by checking the box, it doesn't change anything.
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