Thanks for this replay!
Inventory was hide with that code >> Just in case set TurnOn and isLocked = false once finish the scene
Will add that what i meant by menu was "InGame" menu
so, adding "Inventory" and "InGame&q…
Thanks for the answers.
I actually create a script to manage a Video Player, and it reproduces more that one one video (sometimes, 3 videos, running one before the other)
So, if there is an action that can hide Menu and Inventory, i can manage it …
First, thanks for the welcome @ChrisIceBox
Do my best to stay active in the community
Now, for your request on this post, bellow the screen shots
This is the configuration of the global menu
(Image)
This is the configuration of the Interaction …