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gv1351

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gv1351
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  • Okay so I have updated AC to the latest version but I am getting the following error: Assets\AdventureCreator\Scripts\Animation\AnimEngine_Sprites2DToolkit.cs(424,18): error CS0122: 'Char.walkSound' is inaccessible due to its protection level
  • Oh okay that makes more sence. Yes I have only imported the template. I am currently running AC v1.79.3 as we are nearing development it is a bit difficult to do a upgrade now. I did have major errors the last time I updated AC. But will definitly l…
  • Hi Chris, is there a updated tutorial I can follow for the Advanced Graphics menu? I am getting this error when I importing it into my project. Assets\AdventureCreator\Scripts\Templates\GraphicOptions\Assets\Scripts\GraphicOptionsUI.cs(258,29): err…
  • Thanks Chris. Okay so managed to get the game in a 16:9 ratio in the AC settings menu. Thank you for that. But I cannot seem to find the Supported Aspect Ratios field in the GraohicOptionsUI prefab. Am I missing something? Please see the screenshot …
  • Hi Chris, no this is also not working. For now I think I will just change the graphic manually for each platfrom.
  • Hi Chris, so I added the Actionlist: Comment but nothing is displaying in my console. Here are the screenshots you require. The Symbols - https://imgur.com/a/mu3kGIb The menu setup of Hotspot - https://imgur.com/a/HDZvKx4 The ActionList - https://…
  • Hi Chris yes I did.
  • It is currently not displaying the image, and this action script is running on the On Start of the Hotspot
  • Thanks Chirs, I have added the XBox platform to the code. I am struggeling though to update the art of each for each platform during runtime. Please see the hotspot actionlist below. (https://imgur.com/a/ijPPigb)
  • Thanks Chris but I do have two more questions regarding this. 1. What is the best approach? In the menus must I create a Hotspot menu for every platform or can I use the ActionList when turn on and run a actionlist to check the platform? 2. Lastly I…
  • Thanks Chris I managed to get it working, but their are still some steps that needed to be added to the tutorial. Here is waht I did to get it working, if you have a better solution please let me know. 1. Add AC to scene 2. Remove AC main camera 3. …
  • Hi Chris I am altering the Input method dynamically through script.
  • Hi Chris here is the json file {"playerID":-11,"currentScene":9,"currentSceneName":"Level_3_World","previousScene":-1,"previousSceneName":"","openSubScenes":""…
  • Hi Chris thank you for your responce. 1. Voice over and subtitles - AC is playing the VO autamically with the playerID that is generated by AC when I have added the dialog to the game. 2.** Journal Documents** - As soon as the player picks up the do…
  • Thanks Chris that helped.
  • HI Chris, yes I want to display one page at a time and the player click the right arrow to go to the next page of that Document. How can I let the player go to page 2 of that spesific document withou creating a seperate menu?
  • That worked, thanks Chris
  • Hi Chris, yes I am in First person. And yes I am using AC's conversation system with a list of dialog options.
  • Hi @EridanFresh thank you, but this is how I have it as well and it is not working. I have a feeling it's got something to do with the actual conversation.
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