Hi Chris thank for your help, the only way I could fix it was to import Atlas_AC from your demo scene. Not really sure why it works because the Atlas_AC prefab is exactly the same as the tutorial I followed from your documentation. But alas, got it …
Hey Chris sorry for the delay. The pause menu Unity UI prefab does not appear under DOntDestroyOnLoad when I pause the game and yes tge Main Camera is setup accourding to the documentation you provided with the UCC integration.
Thank you for the reply Chris.
I am running Unity 6.4.8f1 and the latest version of AC. When Ac installed, the menu system was configured on Unity UI Prefab. But tested with both AC and Unity UI Prefab and still no luck. No related warnings.
Unfor…
Okay so I have updated AC to the latest version but I am getting the following error:
Assets\AdventureCreator\Scripts\Animation\AnimEngine_Sprites2DToolkit.cs(424,18): error CS0122: 'Char.walkSound' is inaccessible due to its protection level
Oh okay that makes more sence. Yes I have only imported the template. I am currently running AC v1.79.3 as we are nearing development it is a bit difficult to do a upgrade now. I did have major errors the last time I updated AC. But will definitly l…
Hi Chris, is there a updated tutorial I can follow for the Advanced Graphics menu? I am getting this error when I importing it into my project.
Assets\AdventureCreator\Scripts\Templates\GraphicOptions\Assets\Scripts\GraphicOptionsUI.cs(258,29): err…
Thanks Chris. Okay so managed to get the game in a 16:9 ratio in the AC settings menu. Thank you for that. But I cannot seem to find the Supported Aspect Ratios field in the GraohicOptionsUI prefab. Am I missing something? Please see the screenshot …
Hi Chris, so I added the Actionlist: Comment but nothing is displaying in my console.
Here are the screenshots you require.
The Symbols - https://imgur.com/a/mu3kGIb
The menu setup of Hotspot - https://imgur.com/a/HDZvKx4
The ActionList - https://…
Thanks Chirs, I have added the XBox platform to the code. I am struggeling though to update the art of each for each platform during runtime. Please see the hotspot actionlist below.
(https://imgur.com/a/ijPPigb)
Thanks Chris but I do have two more questions regarding this.
1. What is the best approach? In the menus must I create a Hotspot menu for every platform or can I use the ActionList when turn on and run a actionlist to check the platform?
2. Lastly I…
Thanks Chris I managed to get it working, but their are still some steps that needed to be added to the tutorial. Here is waht I did to get it working, if you have a better solution please let me know.
1. Add AC to scene
2. Remove AC main camera
3. …
Hi Chris here is the json file
{"playerID":-11,"currentScene":9,"currentSceneName":"Level_3_World","previousScene":-1,"previousSceneName":"","openSubScenes":""…
Hi Chris thank you for your responce.
1. Voice over and subtitles - AC is playing the VO autamically with the playerID that is generated by AC when I have added the dialog to the game.
2.** Journal Documents** - As soon as the player picks up the do…
HI Chris,
yes I want to display one page at a time and the player click the right arrow to go to the next page of that Document.
How can I let the player go to page 2 of that spesific document withou creating a seperate menu?