I dragged the EventSystems from the scene creating a Prefab then deleted it from the scene and assigned the prefab in the menu manager. Still this warning keeps popping up with the same problem.
There are 2 event systems in the scene. Please ensure…
I used Action Engine: End game , but this causes the game to end by closing the game making it impossible to go to the menu to continue a new game.
I found out how to solve it, it was a function that I hadn't seen yet in the Action Engine itself: E…
My game is inspired by the classic Keystone Kapers from Atari. As you can see by looking at the map below, the white dot is the thief and he has to reach the end of the top, when the policeman enters the thief's route, the thief dodges, flees to ano…
I have a problem like this, I have 3 scenes. The first is the main title of the game, the other is the stage and the third is the game over -continue screen.
What happens is that the timer, score etc end up being saved, when the player dies and goe…
Hello. I'm looking for a method of putting a timer on the screen so that when the time runs out it's the end of the game, and that time can be added or decreased as an item is picked up. Using AC. I don't understand variables well.
How do I do it?
I discovered the source of the problem, it is in the "Active Inputs", where I activated the sound, hence the origin of this conflict every time the key is clicked instead of jumping, the sound comes out. I removed the name on the Input but…
Today I downloaded the Joystick control system again, and I saw that a button was added. There is a problem that arises.
Only the sound appears missing the jump when the button is clicked.
I replaced the ''asset file'' with the one from the 2d dem…
I created the menu button to jump, it worked on android, however the button only works if the player is stopped, if it is running the button does not work.
And also if you place a finger on any part of the cell phone screen, and with another click …
I found the cause of the problem. 0 inpect of the image, the size of the image was configured in max size 8000 I reduced it to 4096 , I also changed the compression of the image that was marked from high quality to normal then it worked .
I updated the AC and the errors disappeared, I dragged the Joystick object to the scene, I made the adjustments and the player works. However, there are no buttons on the screen, only the directional ones. How do I add the buttons on the screen?
This copy of the game in the image is without the joystick download. The Package Manager version before was 3.2.17. Before updating to 4.3.3 it did not contain any errors, after the update two new errors appeared.
https://uploaddeimagens.com.br/ima…