I discovered the problem, I had put a time of 30 seconds in the ''actionlist'' to temporarily disable the hotspot and then re-enable it and I kept testing it straight through the action list and there was no time to enable it so I turned off the tes…
I'm using Object without a child, because I've already tried to use an object with a hotSpot in the PreFab child and the action doesn't accept the Prefab HotSpot.
If the object is in the scene area it works without problem.
https://uploaddeimagens.com.br/imagens/WZRUTpw
I filled in the fields, I don't know if I did it correctly, I reduced the errors leaving 3 that I don't know what they are.
https://uploaddeimagens.com.br/imagens/B5UBFvg
These errors appear.
https://uploaddeimagens.com.br/imagens/UR6vCSs
Assets\LeaoDevorador.2.5d\ScriptsPersonalizados\NPCAvoidObject.cs(56,94): error CS0120: An object reference is required for the non-static field, method, or property 'Transform.po…
I created a parameter, which became ''parameter 1''. Some strange problems appeared
1) as seen in the first video, the animation of the bleeding from the bite happens with the first person in the scene, then with the second that is called by Prefab…
I am using AC version 1.76.3. There is a possible bug when I call the NPC prefab. The NPC appearing in the scene the problem arises in the interaction of the hotspot of the NPC is not being called, even the interaction added as a child of the NPC.
…
In what way specifically are you looking to customise the Menu?
similar to the one in the topic
https://media.discordapp.net/attachments/514801471494160394/765208728928256000/unknown.png
I have a different problem. The player's interaction with the Npc when I click the button once works correctly, but if I click several times continuously on the Npc the interaction keeps repeating itself. Is there any way to block the button tempora…
_ For the example above, set it to All. This will list active and completed objectives.
To then also display either a tick or question-mark icon, depending on its state, you just need a simple script to check the objective state.
Make a Unity UI-b…
I was watching the ''PUZZLE MODEL: SIMPLE EXAMPLES'' the one about dialogue and I had the idea of making a game similar to chess of moving the pieces on a board as you hit or miss answers.
Is there any way in AC that instead of having the answer …
I was reading the topic with a similar problem and I couldn't find a solution. I have a problem creating a bar of values on the screen, the variable that increases the score when the lion bites the man, this score works but when I made a change to…