I get these warning and errors. I created a script named "MusicAddressables" and assigned it to a game object. Then I assigned the addressable audio files in the fields. Left the Music Storage fields empty.
Screenshot of my setup. https:/…
I had the understanding that the "retain in prefab" feature in the "Remember Variables" component would transfer the values to prefabs and, therefore, persist across different scenes. Is my understanding correct? Please correct m…
Great! It seems like I've resolved my issue by including an NPC instance within the scene. Right now the variables working in this scene is enough for me. I'll continue testing it and will reach out if I encounter any further complications with the …
Hello, since I lack knowledge in programming with C#, I find myself in a difficult situation.
Is it necessary to use code for this task? Alternatively, could I create a detailed action list to store and restore the values of Gems (integer) and Ener…
My gems Variable is an integer and I update the value using AC actions. Increasing by either a positive value or a negative value. I'm also using playmaker in my project. But mostly I'm using AC for my Global integer variables of Gems and Global flo…
Is it possible to gather text in part? Like scenes 1 and 2 today and import them. Then scenes 3 and 4 gather later and then import? Will the old IDs get replaced? Will the ID numbers of the text not have any issues like identical IDs?
Okay, I found that the interaction dialogs are not getting exported. I'm using an
Actionlist Run action to run an Actionlist Asset file and pass the dialog as a string parameter into the Actionlist Asset. Please take a look at the screenshots.
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Hi Chris, I've translated all the text to Spanish. But when I play the game in the editor some of the interaction look dialogs and use dialogs are still playing in English. The menu buttons don't update sometimes. And weariedly one of the look inter…
Hi I've updated the script and followed the fresh instructions on the wiki page. But the text is not auto scrolling to the bottom and not letting the player to scroll as it is snapping back to the center. Maybe because it is not respecting the Hight…
I just want the Text to auto scroll to the bottom as the script Auto Scroll Rect intends to do but at the same time I want to allow the players to scroll if they choose, so that they will be able to read the older texts as well. Right now the vertic…
Hi Chris, I tried the updated script but I get the same behavior as before. Take all is moving all the items irrespective of the limit set for the inventory.
Okay I've tried doing that and it scrolls horizontally and not vertically. Tried doing it freshly in a new scene. Same thing happens. If I don't add the ScrollView to the Auto Scroll Rect I'm able to scroll in all directions but when I add the Scrol…