I'm using the mouse to detect the inventory menu at the top of the screen. I want there to be a sound effect when the menu opens. Which is possible when linked to a button press.
Cool - couple of other random questions.
1. Can you play sound effects with the inventory mouse over event? It seems that its 'always on' and just waits for the mouse.
2. Is the "IsTalking" set as a bool? If so - can I change it to a trigg…
hmm - the player seems to keep walking. Is this feature for point and click only or for direct control as well? Does it fully stop the player or slow them down to a walk?
Hey Chris,
Thank you for this!
Also - while I have you here. I'm trying to setup the headturn to face objects/hotspots etc in mecanim. I tried following the manual, but can't seem to set it up.
Thanks again.
-Eric
If I wanted the Black Texture to only appear when the narrator is speaking. (aka no character is speaking) would I create a new menu?
My interaction method is Direct/Controller/Context Sensitive
Another quick Q - If the player is moving while they select a hotspot, the player continues to move. I've tried so many different possibilities to stop this from happening. (Stop moving, changing speed to 0, disabling controls) The only one that wor…