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Dev_Martas

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Dev_Martas
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  • It has been disabled but worked for the change of UI brightness nonetheless. I enabled it, but there was no change. I attached this script to the UI camera, but now the image is tripled :-)
  • I tried some more combinations and found what is causing it. Switching to a regular GameCamera2D didn't help, but i deleted my whole brightness settings in one scene and the problem disappeared there. So that is the cause. I have been using a setup…
  • The change to OnEnable worked, now everything works smoothly! Thank you! It is attached in the prefab of the menu, in the object that also has a raw image as a component (this object is a child to Panel, which is a child to Canvas).
  • Chris, I have encountered a problem when trying to force the maximum aspect ratio in Settings Manager. When i then play the game on a device with larger ratio (even simulated in Editor), the camera doubles itself on the left side (only). I am writin…
  • The same thing shows up once, with the Save number varying depending on the slot I just clicked. Then nothing more. Get screenshot. Element: 0, Save: 1, Use saveID? True UnityEngine.Debug:Log (object) The console writes this info when I freshly ru…
  • I found the issue. I had the order in layer set as -10; I changed it to 50, and now everything works properly! It didn't occur to me before, because the menu in question normally appeared before i incorporated the brightness option. In any case eve…
  • I am getting a constant flow of 999+ messages the moment i open the Save menu (not the Overwrite confirmation one with the screenshot): Get screenshot. Element: 0, Save: 1, Use saveID? True UnityEngine.Debug:Log (object) The Save number cycles fro…
  • I am using my global variable Save slot ID, the screenshot shows correctly only the first time (different ones depending on the save), but any other screenshot is then the same as the first one that loaded. The Variable is changing correctly and it …
  • ...it appears when I set its canvas back to Screen Space - Overlay, so it must be something connected to the Screen Space - Camera.
  • The script works, but i am having trouble with the variable. If i leave the Save ID, i get an error Object reference not set to an instance of an object on line 11. However, I am using parameter for it called Slot Index, but if I put that instead, …
  • I made it active and the result is the same. The menu just doesn't show up.
  • I am trying to have an enlarged screenshot of a clicked save/load slot in a separate menu where you confirm "Do you really want to Load/overwrite this game?" I tried to recreate the steps described here by Kakyouin (last post from May 202…
  • It looks exactly the same at runtime. I used the updated script (there is a missing ; after the "return" for anyone else who reads this), but the console shows no error messages. Maybe I set the cam incorrectly/deleted wrong components? H…
  • I added it into the canvas of the menu, but it still does not appear. This is how the inspector of the Canvas looks like: (Image)
  • Added the action and in the Overwrite menu where the issue is, the console writes Parameter value = -1. The AL in question: (Image)
  • Thank you, it works! I just have one more question. I would like the brightness to influence UI as well. Specifically, I have a Unity UI prefab-based "menu" whose only purpose is to act as a background to the main menu. it is called MainB…
  • I tried that before. When I change to what you suggest, the overwritten saves are saved consecutively from the first slot onwards into every unoccupied slot instead of the specific clicked slot. The global variable changes correctly, but the consol…
  • I am still experiencing issues. For example, when I save on positions 2, 13, and 15 (in that order), I can overwrite only 13 and 15, and when I click 2, it saves on position 13 instead. The same, however, happens when I click the same slots in a dif…
  • I'm sorry to reopen this old topic, but I am trying to implement the Brightness option into AC Options Menu, and none of the above works for me. I am trying to follow the AC Tutorial "Adding a Screen Res Option" combined with this YT Tuto…
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