That's a strange one mate, looks animator related maybe? Chris is on holiday though & I've never seen this problem before so not sure what to suggest. Latest versions of AC & Unity I assume? You're also using UFPS as well if I remember.
Regrettably mine had to be put together in just 24 hours because of my mate dragging me into town for Easter weekend! I really had to let a lot of stuff slide that I wanted to put in, and time really moves faster than I thought it would, it's weird.…
There's no real definitive answer to this, since it all depends on what you're trying to do. Adventure Creator itself won't limit the size of the playing area, if that's what you mean.
Hmm... Not sure how to get the Animator to control the Blend Shapes. Since the Blend shapes are on the actual body mesh of the npc, but the animator is on the parent object?
I made an animation clip of the blinking, and made another state called bl…
@ChrisIceBox Ok, thanks. I've never done facial animation within Unity before. What do you think is better performance-wise, using looping actions, or your suggestion of using the animator (if there is any obvious difference)?
Looks like I'm late to the party, but I'm off work & quite ill, so here goes 5 of my favourites, in no particular order:
*Broken Sword 1 (Original Version)
*The Secret of Monkey Island
*Gabriel Knight 2: The Beast Within
*The Walking Dead: S…