Excluding the Library folder, what is the size of the cut-down project now?
I won't insist on the project if it's an inconvenience - but I suspect the error will prevent changes made in the Graphic Options menu from being saved. Is this indeed the…
Open up AC's ActionListEditor window script, and search for the line:
else if (e.type == EventType.MouseDrag && e.button == 2)
Replace with:
else if (e.type == EventType.MouseDrag && e.button == 1)
Then search for the line:
if (…
The old video is unlisted, but can be found here.
Those errors are all because you are using an outdated AC version.
You can delete the WalkingDeadTemplate and Template_WalkingDead files, but you'd have to manually copy over the settings from the …
It looks to be a case of the Drag and drop Inventory interface? option becoming unchecked.
Re-checking this should resolve it - but it can be done at runtime through script if desired.
That's the right API reference - changing that through script should be the equivalent of adjusting the field directly in the Manager.
To have it be a part of your Options menu, you'll need to link it - through script - to a Global Float variable.
…
The 3D tutorial video has been updated - it was the older version, from 2016, that made use of the Walking Dead template.
Templates taken from AC's Downloads page require the latest AC version to be installed - which are you currently using?
Panning is a case of pressing the middle-mouse button, or its touchpad equivalent.
What this equivalent is will vary by your laptop's make - try a three-finger press, or visiting your device's Touchpad settings to see what options it provides for e…
The ActionList: Run Action can be used to run other ActionLists.
If its Wait until finish? option is unchecked, the original list it is called from will continue at the same time.
The quickest and easiest way to test a translation / autotranslation is to use AC's text exporting feature, rather than Localization.
After gathering your text into the Speech Manager, create a new Language underneath "Original". This wi…
What are you pressing other than Alt to achieve a zoom? A middle-mouse (or touchpad equivalent) without Alt should pan.
You can invert this behaviour in the Actions Manager, by setting Using scroll-wheel to Zooms Window.
What layer is the Player on?
Open up the FPCrouch script (there may be duplicates if you have the Download as well - open the one attached to the prefab), and replace its CanStand function with:
private bool CanStand (){ Collider[] overlapColli…
I'm not sure I'm following your meaning - could you share more details of a typical example?
Multiple ActionLists, and chains of Actions, can be run at the same time, however. The ActionList: Run in parallel Action allows you to run multiple branc…
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I believe the cause of this was down to to the fact that the start of the sequence is skippable, but the "AmeliaFades" cutscene - which is a part of it - is not.
When AC "skips" a cutscene, it actually re-runs the sequen…