Ok i did a few and this string is giving me compilation errors:
if (axisName == toggleDragInput && !PlayerMenus.GetMenuWithName ("Options").IsOn)
Tried instead this:
if (axisName == toggleDragInput && !PlayerMenus.GetMen…
To be sure I tried to disable the toggle drag script and the sliders now work normally. I did a few try to disable toggle drag script with custom message but it doesn't work, any tip?
Ok i did a try with 3d demo, and it works in both way, mine still working only with jumping to the new mouse position but not sliding while holding the button :(
Hmm probably i'm getting confused, but i was pretty sure it was different, i mean a slider is supposed to slide if i keep pressed left mouse button and drag from left to right or viceversa, but it doesnt do that. I'll keep to raise/lower with single…
To make a rapid prototype I left the AC options menu as the default, so for now I'm using the AC menus instead of UnityUI. I honestly remember that the slider has always worked normally as in the 3d demo so I don't understand what changed (or proba…
I will consider making the same change to the official release:
I am pleased to see that I have been useful in stimulating the progress of an already very complete add-on like AC.
Thank you very much Chris, everything works perfectly, I just don't…
I have probably some settings going in contrast each other so what you wrote doesn't work for me.
I guess if managing everything via script could be easier at this moment, to avoid upsetting the settings(:D).
In any case these are my settings (Con…
Back on it! I've found a solution, which is not so much understandable by me but at least it works. Had to make a calculation doing it:
In case of "Open" interaction i've used transform -> rotate By -> 30
In case of "Close"…
Ok, i think copy marker way can be a good alternative. What you think can be the problem? Can it be AC related? Any chance to let it check by you? We upgraded our entire project for HDRP so no hurry. Thank you again :D
Oh well, the doors actually rotate on Z axis, i've just wrote bad.
those are my actions:
Open door action:
https://ibb.co/wM5BtS1
Close door action:
https://ibb.co/7QK2QXP
I've started the idea using animator, but due to too much animations i …
Well, i'm starting to understand, EventManager is life saver. One last thing on this topic, i did this script, would you mind to give it a check just to tell me if theres something useless or i can avoid to use? Heres the final script ( don't worry …
Ok i'm back on this, i did some try but it didn't work, effect activate when hotspot is on but doesn't turn off, even without giving me some errors or alerts. As i can't still fly by myself, i'm thinking for something maybe more easy to learn based …